Difference between revisions of ""Where's the Room?" Glitch"
From M2K2: Metroid Prime 2 Wiki
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− | Dicovered by MMcLean54 | + | <i>Dicovered by</i>: MMcLean54 |
-This is a strange glitch, involving the Sevice Access and the Meeting Grounds, both in the Temple Grounds. Start in the SA by standing directly in front of the door. Open the door, and then lock your view upwards. Jump so that your head hits the morph ball track lining. When you come back down, you will see the Temple Grounds background. Once you walk (or roll) a little bit into the room, teverything will come back to normal. On a side note, this is useless, but entertaining. | -This is a strange glitch, involving the Sevice Access and the Meeting Grounds, both in the Temple Grounds. Start in the SA by standing directly in front of the door. Open the door, and then lock your view upwards. Jump so that your head hits the morph ball track lining. When you come back down, you will see the Temple Grounds background. Once you walk (or roll) a little bit into the room, teverything will come back to normal. On a side note, this is useless, but entertaining. |
Revision as of 14:36, 30 November 2004
Dicovered by: MMcLean54
-This is a strange glitch, involving the Sevice Access and the Meeting Grounds, both in the Temple Grounds. Start in the SA by standing directly in front of the door. Open the door, and then lock your view upwards. Jump so that your head hits the morph ball track lining. When you come back down, you will see the Temple Grounds background. Once you walk (or roll) a little bit into the room, teverything will come back to normal. On a side note, this is useless, but entertaining.