Difference between revisions of "Meeting Grounds SW"
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'''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump to the center of the column to fall into the secret world. | '''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump to the center of the column to fall into the secret world. | ||
− | '''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance] (Outside link) | + | '''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance] (Outside link, DivX encoded avi) '''Video credit:''' Master ZED |
Revision as of 12:38, 14 May 2007
Secret World 20
Discovered by: Arrow
Main Items Required: Screw Attack
Description: Use a normal screw attack into the morphball tunnel.
Video: SW 20 entrance (SA) (Outside link, AVC (h.264) encoded mp4)
Alternate method.
Discovered by: Master ZED
Main Items Required: Screw Attack
Description: Use a BSJ to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump to the center of the column to fall into the secret world.
Video: SW 20 entrance (Outside link, DivX encoded avi) Video credit: Master ZED
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Other |
Secret Worlds |
Meeting Grounds SW |