Difference between revisions of "Sanctuary: Main Research Broken Sonic Locks"

From M2K2: Metroid Prime 2 Wiki
Jump to: navigation, search
 
m
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
In main research, when using the echo visor to destroy the sonic emmiters in Sanctuary Main Research, if you should leave the room before destroying all the emmiters, upon returning to the room you will find all the emmiters destroyed but the sonic lock still in place.
+
In Main Research (the room with the Caretaker drone), when using the Echo Visor to destroy the sonic emitters, if you should leave the room before destroying all the emitters, upon returning to the room you will find all the emitters destroyed but the door still in place.
  
This will completely halt your forward progression in the game. Should this bug occur '''do not save!'''. Instead, just restart now and load from your last save then go destroy the locks again.
+
If you save after destroying some of the emitters, the only way to progress will be by performing a [http://www.metroid2002.com/echoes/early_items_screw_attack.php "Kip Dash" or "Roll Jump" across the Watch Station Access].
  
If you do save, your game file will be ruined as there is no known way to progress should this bug occur. This bug will not occur under normal conditions if you do not exit the room once you begin destroying the emmiters.
+
You will also need to either [http://www.metroid2002.com/echoes/other_ing_hive_keys_skip.php skip the Ing Hive keys], or use the no space jump method for the 3rd Ing Hive Temple Key (Aerial Training Site). See the noSJ run videos by 'tjp7154' and 'Mr Potter'. [http://www.archive.org/details/MetroidEchoes_NoSJ_312 tj's any%] [http://www.youtube.com/p/88C19806665F2651 Mr P's max%]

Latest revision as of 04:28, 8 January 2008

In Main Research (the room with the Caretaker drone), when using the Echo Visor to destroy the sonic emitters, if you should leave the room before destroying all the emitters, upon returning to the room you will find all the emitters destroyed but the door still in place.

If you save after destroying some of the emitters, the only way to progress will be by performing a "Kip Dash" or "Roll Jump" across the Watch Station Access.

You will also need to either skip the Ing Hive keys, or use the no space jump method for the 3rd Ing Hive Temple Key (Aerial Training Site). See the noSJ run videos by 'tjp7154' and 'Mr Potter'. tj's any% Mr P's max%