Difference between revisions of "Disappearing Dark Bloggs"

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I don't know if other people have discovered this or not, but it struck me as just a bit odd. When in Training Chamber, and the Dark Bloggs spawn, you can get them to completely vanish by activating the statue (that in turn reveals the Missile Expansion). I've tried it three times, and all three times after bombing the Slot, the three Dark Bloggs completely vanished (no death sound effect or anything - just *poof*).  
 
I don't know if other people have discovered this or not, but it struck me as just a bit odd. When in Training Chamber, and the Dark Bloggs spawn, you can get them to completely vanish by activating the statue (that in turn reveals the Missile Expansion). I've tried it three times, and all three times after bombing the Slot, the three Dark Bloggs completely vanished (no death sound effect or anything - just *poof*).  
  
If you hate fighting them, then I guess this is pretty useful. I guess it has something to do with the statue resetting the room, much like skipping Torvus' energy controller.
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If you hate fighting them, then I guess this is pretty useful. I guess it has something to do with the statue resetting the room, much like [http://www.metroid2002.com/prime2/index.php/Skipping_Energy_Controllers skipping the Torvus energy controller].

Revision as of 11:35, 3 January 2005

Encountered by: Tim

NOTE: requires Gravity Boost, and possibly Spider Ball - it depends on whether or not you can reach the Bomb Slot without using the magnetic rail (see description of Ghetto Jump tactic here).

I don't know if other people have discovered this or not, but it struck me as just a bit odd. When in Training Chamber, and the Dark Bloggs spawn, you can get them to completely vanish by activating the statue (that in turn reveals the Missile Expansion). I've tried it three times, and all three times after bombing the Slot, the three Dark Bloggs completely vanished (no death sound effect or anything - just *poof*).

If you hate fighting them, then I guess this is pretty useful. I guess it has something to do with the statue resetting the room, much like skipping the Torvus energy controller.