Difference between revisions of "Temple Transport B SW"

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(Added original method (yay))
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'''Description:''' From atop the scan post, [[ghetto jump]] off the sloping root (Sparky shoots it at the beginning of the video). Aim the next jump toward an invisible ledge just left of the light spot. (Don't move around a lot after you land on the ledge, or you risk falling into a wedge.) Space jump forward to land in the secret world proper.
 
'''Description:''' From atop the scan post, [[ghetto jump]] off the sloping root (Sparky shoots it at the beginning of the video). Aim the next jump toward an invisible ledge just left of the light spot. (Don't move around a lot after you land on the ledge, or you risk falling into a wedge.) Space jump forward to land in the secret world proper.
  
You'll need a decent ghetto effect to get to the ledge. There are other invisible ledges that can be used to jump directly to the top the door (if you are headed for the [[Temple Assembly Site SW|early PBX in Temple Assembly Site]]), but there are also other traps that can mean a reset.
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You'll need a decent ghetto effect to get to the ledge. This secret world entrance (and the alternate below) can be used to get to [[Temple Assembly Site SW|early PBX in Temple Assembly Site]]) if you are having trouble with the Temple Assembly Site secret world entrances.
  
'''Video:''' [http://www.genericgamer.com/sparky/sw%20__%20-%20temple%20transport%20b.mp4 SW 50 entrance] (Outside link) '''Video credit:''' bartendorsparky
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'''Video:''' [http://www.genericgamer.com/sparky/sw%20__%20-%20temple%20transport%20b.mp4 SW 50 entrance] (Outside link, AVC (h.264) encoded mp4) '''Video credit:''' bartendorsparky
 
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'''Alternate Method'''
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'''Alternate Method (BSJ)'''
 
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'''Main Items Required:''' Space Jump
 
'''Main Items Required:''' Space Jump
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'''Description:''' Perform a [[BSJ]] to get over the top of the back wall and into the secret world.
 
'''Description:''' Perform a [[BSJ]] to get over the top of the back wall and into the secret world.
  
'''Video:''' [http://www.genericgamer.com/MP2/Wiki/TempleTransportB_BSJ_SWentrance.mp4 SW 50 entrance (alt)] (Outside link)
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'''Video:''' [http://www.genericgamer.com/MP2/Wiki/Temple_Transport_B_SW_BSJ.mp4 SW 50 entrance (BSJ)] (Outside link, AVC (h.264) encoded mp4)
 
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'''Note:''' These videos are AVC (h.264) encoded mp4s. QuickTime 7, VLC (recent build),  Media Player Classic + ffdshow (recent build), etc required to play them.
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Latest revision as of 16:03, 19 May 2007

Secret World 50


Discovered by: The Pizza Boy

Main Items Required: Space Jump

Description: From atop the scan post, ghetto jump off the sloping root (Sparky shoots it at the beginning of the video). Aim the next jump toward an invisible ledge just left of the light spot. (Don't move around a lot after you land on the ledge, or you risk falling into a wedge.) Space jump forward to land in the secret world proper.

You'll need a decent ghetto effect to get to the ledge. This secret world entrance (and the alternate below) can be used to get to early PBX in Temple Assembly Site) if you are having trouble with the Temple Assembly Site secret world entrances.

Video: SW 50 entrance (Outside link, AVC (h.264) encoded mp4) Video credit: bartendorsparky


Alternate Method (BSJ)

Main Items Required: Space Jump

Description: Perform a BSJ to get over the top of the back wall and into the secret world.

Video: SW 50 entrance (BSJ) (Outside link, AVC (h.264) encoded mp4)




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Temple Transport B SW