Difference between revisions of "Sanctuary Fortress Prematurely"

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Why Is there No Writing on this page? McLean54 what did you do this for?
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<center>''Discovered By'':<br>'''MMcLean54''' (Probably other people too)<br><br>This glitch occurs when you skip the cinematic in '''GFCM Compound'''.  Instructions can be found on the '''[[101% Collection Rate]]''' page.  If you move around while the scene still hasn't occured, you may notice that a bunch of things have been removed, such as the '''Kinetic Orb Canon''', and '''Map Station''' door, and the '''Translator Door to Sanctuary Fortress'''.  Go through all of the paths (Watch out for the Luminoth Turrets!) until you reach a dead end in Sanctuary Fortress.  Simply turn in your '''Morph Ball''' and roll into the '''Spinner'''.  There you go, you're stuck and you have no way out, because you don't have the '''Morph Ball Bombs''' yet!
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'''Notes:'''
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*You can activate the Map hologram twice in GFCM Compound because after the cinematic, everything is replaced, including the '''Missile Launcher'''.

Revision as of 15:38, 20 January 2005

Discovered By:
MMcLean54 (Probably other people too)

This glitch occurs when you skip the cinematic in GFCM Compound. Instructions can be found on the 101% Collection Rate page. If you move around while the scene still hasn't occured, you may notice that a bunch of things have been removed, such as the Kinetic Orb Canon, and Map Station door, and the Translator Door to Sanctuary Fortress. Go through all of the paths (Watch out for the Luminoth Turrets!) until you reach a dead end in Sanctuary Fortress. Simply turn in your Morph Ball and roll into the Spinner. There you go, you're stuck and you have no way out, because you don't have the Morph Ball Bombs yet!

Notes:

  • You can activate the Map hologram twice in GFCM Compound because after the cinematic, everything is replaced, including the Missile Launcher.