Difference between revisions of "Killing Enemies Faster"
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<li> Dark Pirate Commando: Charged Dark Beam + Missile.</li> | <li> Dark Pirate Commando: Charged Dark Beam + Missile.</li> | ||
− | <li> Grenchler: Power Bomb | + | <li> Grenchler: Power Bomb</li> |
<li> Ingsmasher: Power Bomb.</li> | <li> Ingsmasher: Power Bomb.</li> | ||
<li> Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.</li> | <li> Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.</li> | ||
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<li>This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene, if you can shoot fast enough, you can kill them while they are still Splinters. You then get to see the darkness possesion stuff act up before it disappears. This helps because it takes a large quantity of firepower on the Dark Splinters.</li> | <li>This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene, if you can shoot fast enough, you can kill them while they are still Splinters. You then get to see the darkness possesion stuff act up before it disappears. This helps because it takes a large quantity of firepower on the Dark Splinters.</li> | ||
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+ | "Added by USBCD36" | ||
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+ | Before you get Power Bombs… | ||
+ | |||
+ | Grenchler: shoot ground nearby w/charged Dark beam (entangler blast) to freeze, 2nd charged shot to kill |
Revision as of 16:47, 2 February 2005
Speed Tricks: Killing Enemies Faster
Notes:
- Dark Pirate Commando: Charged Dark Beam + Missile.
- Grenchler: Power Bomb
- Ingsmasher: Power Bomb.
- Pirate Trooper: 4-5 normal Dark Beam shots/Charged Dark Beam.
- Rezbit: Charged Dark Beam + Missile. (Or if you have it, Screw Attack)
- Warrior Ing: Lead near light beacon, then activate it. (Or use the Annihilator to create a Super Beacon)
- Pirate Aerotrooper: Super Missile. Barring that, Charged Dark Beam + Missle.
- Sporb: Morph, unmorph after it opens and then use one or two missiles.
- Hunter Ing: Screw attack, 2 or 3 charged light beams, or make a Super Beacon.
- This works in the room (I forget the name) where the Splinters are possesed w/out the cutscene, if you can shoot fast enough, you can kill them while they are still Splinters. You then get to see the darkness possesion stuff act up before it disappears. This helps because it takes a large quantity of firepower on the Dark Splinters.
Added by MissileWaster
"Added by USBCD36"
Before you get Power Bombs…
Grenchler: shoot ground nearby w/charged Dark beam (entangler blast) to freeze, 2nd charged shot to kill