Difference between revisions of "Meeting Grounds SW"
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'''Main Items Required:''' Screw Attack | '''Main Items Required:''' Screw Attack | ||
− | '''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. | + | '''Description:''' Use a [[BSJ]] to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump toward the center of the column to fall into the secret world. |
'''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance (alt)] (Outside link) | '''Video:''' [http://www.genericgamer.com/MasterZED/SW20_Meeting_Grounds_alt.mpg SW 20 entrance (alt)] (Outside link) |
Revision as of 12:08, 27 March 2007
Secret World 20
Note: This is an alternate method.
Discovered by: Master ZED
Main Items Required: Screw Attack
Description: Use a BSJ to get up onto the solid tree branch above the half-pipe. Turn and screw attack toward the left side of the natural column to the right of the door (to the elevator). Cancel the SA to land on the edge of the top of the column. Jump toward the center of the column to fall into the secret world.
Video: SW 20 entrance (alt) (Outside link)
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Secret Worlds |
Meeting Grounds SW |