Difference between revisions of "Version Differences"

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'''Current Known Version Differences'''
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- Additional Language options based on region setting.
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<b>Current Known Version Differences</b>
'''Note:''' The additional languages are already stored within the game's internal data in the North American version. To change the language in the PAL version you need to change the GameCube's internal language setting.
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- No other confirmed differences between ''Initial Release Version'' and ''PAL Version'' of Metroid Prime 2: Echoes.
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<b><u>NTSC Version</u></b>
'''Note:''' the PAL Version doesn't have a holographic cover (it is just plain), but this page is mainly concerned with code differences.
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'''Note:''' in contrast to the above note, the Australian cover IS holographic.
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<b><u>PAL Version</u></b>
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<td align="center" valign="middle">
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<b><u>Japanese Version</u></b>
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</td>
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<td align="center" valign="middle">
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<b><u>NTSC Player's Choice Version</u></b>
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<tr>
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<td align="center" valign="middle" width="185">
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- Additional languages stored within internal data
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</td>
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<td align="center" valign="middle" width="185">
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- Additional languages not stored within internal data
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</td>
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<td align="center" valign="middle" width="185">
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Pending release
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<td align="center" valign="middle" width="185">
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Pending release
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</td>
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Revision as of 16:02, 28 March 2005

Current Known Version Differences

NTSC Version

PAL Version

Japanese Version

NTSC Player's Choice Version

- Additional languages stored within internal data

- Additional languages not stored within internal data

Pending release

Pending release