Difference between revisions of "Sanctuary Fortress: Hall of Combat Mastery"

From M2K2: Metroid Prime 2 Wiki
Jump to: navigation, search
(mistake notification should go in the discussion section...fixed mistakes)
(Added method (vid))
 
Line 9: Line 9:
 
Notes:
 
Notes:
  
<ul><li> Stand on the higher of the two vertical platforms near the exit of the long Morph Ball puzzle.  Then, do a Space Jump followed by a mid-air morph. If you time it right you should make it over the grating and skip the puzzle. You don't need Spider Ball to do this.</li></ul>
+
<ul><li> Stand on the higher of the two vertical platforms near the exit of the long Morph Ball puzzle.  Then, do a Space Jump followed by a mid-air morph. If you time it right you should make it over the grating and skip the puzzle. You don't need Spider Ball to do this.</li>
 +
 
 +
 
 +
<li> A well brandished [[BSJ]] from the wall opposite the grating followed by a mid-air morph can also be used. [http://www.genericgamer.com/MP2/HoCM_bsj_mam.avi Vid (outside link)]</li>
 +
 
 +
 
 +
</ul>

Latest revision as of 10:40, 22 May 2005

Speed Tricks: Hall of Combat Mastery

Discovered by

BartendorSparky

Vid (Sorry Macin'ers :( )

Notes:

  • Stand on the higher of the two vertical platforms near the exit of the long Morph Ball puzzle. Then, do a Space Jump followed by a mid-air morph. If you time it right you should make it over the grating and skip the puzzle. You don't need Spider Ball to do this.

  • A well brandished BSJ from the wall opposite the grating followed by a mid-air morph can also be used. Vid (outside link)