Difference between revisions of "Central Mining Station"

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*So far, there's no way out of the Secret World, since most of the time, you fall down right away  (Post if you've found a way to do so, please)
 
*So far, there's no way out of the Secret World, since most of the time, you fall down right away  (Post if you've found a way to do so, please)
  
*New '''video:''' [http://www.genericgamer.com/MP2/Wiki/CentralMiningStationSWentrance_alt.mp4 SW 25 entrance (alt)] (Outside link)
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*New video: [http://www.genericgamer.com/MP2/Wiki/CentralMiningStationSWentrance_alt.mp4 SW 25 entrance (alt)] (Outside link)
  
*'''Video''' of original method ('''Discovered by:''' The Pizza Boy): [http://www.genericgamer.com/MP2/Wiki/CentralMiningStationSWentrance.mp4 SW 25 entrance] (Outside link)
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*Video of original method ('''Discovered by:''' The Pizza Boy): [http://www.genericgamer.com/MP2/Wiki/CentralMiningStationSWentrance.mp4 SW 25 entrance] (Outside link)
  
 
<ul>'''Note:''' These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build),  Media Player Classic + ffdshow (recent build), etc required to play them.</ul>
 
<ul>'''Note:''' These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build),  Media Player Classic + ffdshow (recent build), etc required to play them.</ul>

Revision as of 18:03, 15 April 2006

Discovered by Kahrain, Ekarderif

Videos here and here. Someone should make one continuous video that doesn't show my (Ekarderif's) sloppiness.

  • This trick allows you to grab a Beam Ammo Expansion without either the Light or Dark Beams. This does not allow you to use them so it's more of a novelty than anything else.
  • There's a bug (or a feature) that prevents the turrets from working the first time you walk into the room so you'll have to reload the room after the Space Pirate battle first.
  • Next to the cylindrical structures that house the turrets are slanted pillars. Simply ghetto jump up one of them onto the top platform (easier said than done). Once up top, simply blow up the three areas (left of the forcefield, the right wall, and the box on the left) and claim your prize. I believe that you can also TRHbj up there.


Addition by Frozen Mr. Toastbrot

There is actually no need to reload the room and use the turrets to get the Beam Ammo Expansion. You can easily ghetto jump onto the plattform on the right side where one of the first Space Pirates is located by jumping up the left side of the slanted part of the plattform. You'll take some damage from the fire though.


Note: A BSJ will work in place of either of the above ghettos.

Turret Vid (outside link)

Platform Vid (outside link)




Secret World 25


Note: This is an alternate method.

Discovered by PirateMetroid

First use Spider Ball to get to the Turret platform. Then go in the middle of the Turret Platform and jump on the fence. Then aim at the Morph Ball tunnel. Then start to Screw Attack to the Morph Ball tunnel. If you did it right you'r Screw Attack would end right in the mouth of the Morph Ball tunnel and you would see through the Morph Ball tunnel wall. Then Space Jump to the left and then you should drop to the Secret World. (If you don't understand how to do it watch the first video)

What can or can't you do in the Secret World:

  • So far, there's no way out of the Secret World, since most of the time, you fall down right away (Post if you've found a way to do so, please)
  • Video of original method (Discovered by: The Pizza Boy): SW 25 entrance (Outside link)
    Note: These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build), Media Player Classic + ffdshow (recent build), etc required to play them.
Main Page
Sequence Breaking - Other
Early Beam Ammo Expansions - Secret Worlds
Central Mining Station