Difference between revisions of "Watch Station SW"
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− | + | '''Secret World 93''' | |
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'''Note:''' This is an alternate method. | '''Note:''' This is an alternate method. | ||
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'''Description:''' First, get up onto the highest part of the pipe that leads to the beam ammo expansion (see the approach section). Line up on the door to Sentinel's Path. Cancel a screw attack to just clear the wall and land on the door sill. | '''Description:''' First, get up onto the highest part of the pipe that leads to the beam ammo expansion (see the approach section). Line up on the door to Sentinel's Path. Cancel a screw attack to just clear the wall and land on the door sill. | ||
− | + | Video: [http://www.genericgamer.com/MP2/Wiki/WatchStationSWentrance_alt.mp4 SW 93 entrance] (Outside link) | |
'''Approach:''' There are two ways to get up onto the highest part of the pipe that leads to the beam ammo expansion. The first is to use the spider track puzzle to get to the upper opening of the pipe. Use either a sticky boost (not shown) or an extreme height bomb jump unmorph to end up unmorphed on the track. This isn't easy. (The game forces a re-morph most of the time.) | '''Approach:''' There are two ways to get up onto the highest part of the pipe that leads to the beam ammo expansion. The first is to use the spider track puzzle to get to the upper opening of the pipe. Use either a sticky boost (not shown) or an extreme height bomb jump unmorph to end up unmorphed on the track. This isn't easy. (The game forces a re-morph most of the time.) | ||
− | The second method involves getting onto a lower section of track using Flamy's ghetto method for no-spider SA. (Sparky's method could also be used.) From there ... Please see the vid. | + | The second method involves getting onto a lower section of track using Flamy's ghetto method for no-spider SA. (Sparky's Rezbit abuse method could also be used.) From there ... Please see the vid. |
− | + | '''Video:''' [http://www.genericgamer.com/MP2/Wiki/timing.mp4 SW 93 approach method 1] (Outside link) | |
− | + | '''Video:''' [http://www.genericgamer.com/MP2/Wiki/WatchStationClimb.mp4 SW 93 approach method 2] (Outside link) | |
'''Note:''' These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build), Media Player Classic + ffdshow (recent build), etc required to play them. | '''Note:''' These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build), Media Player Classic + ffdshow (recent build), etc required to play them. | ||
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Revision as of 13:48, 22 March 2007
Secret World 93
Note: This is an alternate method.
Main Items Required: Screw Attack
Description: First, get up onto the highest part of the pipe that leads to the beam ammo expansion (see the approach section). Line up on the door to Sentinel's Path. Cancel a screw attack to just clear the wall and land on the door sill.
Video: SW 93 entrance (Outside link)
Approach: There are two ways to get up onto the highest part of the pipe that leads to the beam ammo expansion. The first is to use the spider track puzzle to get to the upper opening of the pipe. Use either a sticky boost (not shown) or an extreme height bomb jump unmorph to end up unmorphed on the track. This isn't easy. (The game forces a re-morph most of the time.)
The second method involves getting onto a lower section of track using Flamy's ghetto method for no-spider SA. (Sparky's Rezbit abuse method could also be used.) From there ... Please see the vid.
Video: SW 93 approach method 1 (Outside link)
Video: SW 93 approach method 2 (Outside link)
Note: These vids are AVC (h.264) encoded mp4's. QuickTime 7, VLC (recent build), Media Player Classic + ffdshow (recent build), etc required to play them.
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