Watch Station Weirdness

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Revision as of 15:47, 19 January 2005 by Usbcd36 (Talk | contribs)

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Discovered by LeCoureur103

USBCD36: MPEG-4 Vid

Here is some weirdness I found while messing around in Watch Station.

First hop into the morph ball cannon and fire over to the spider tracks. Drop down, spider to the right, and bomb jump up; you're now attached to where you might do a backwards mid-air morph into the bomb slot.

Now, do a double bomb jump while holding up on the control stick, releasing R while doing so. You should blast up and over the spider track, coming to land by the portal. While falling, try unmorphing like crazy. One of three things may happen:

1. Nothing >_>

2. Once you've landed, you will be unable to unmorph, completely stuck in morph ball form. All upgrades that you've collected still work, but pressing the unmorph button simply yields the buzz sound that occurs when you can't unmorph (or fire a missile or several other things). If you roll into the void, you'll respawn unmorphed and everything will be back to normal. I believe the cause of this glitch is that you move from a "no unmorphing" zone (the spider ball tracks) to a "morphing" zone, but somehow bypass the trigger that says you've left the "no unmorphing" zone.

3. You will unmorph, but the camera will be stuck sideways after unmorphing. As in, the sky will be to your left and the ground will be to your right. A terminal fall will fix this problem. This sideways camera glitch is likely producable in other areas/circumstances, but it happened for me twice here so maybe you'll have some luck too :p

From Snytbaggen: It also works by falling down the "tube" in the room, that's how I made it.