Langle Jump
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Revision as of 22:04, 28 November 2004 by Solr Flare (Talk | contribs)
Langle Jump
Discovered by: Solr_Flare
This is a variation of the L Jump.
When performing the L jump, if you jump at an angle(instead of straight forward, back, or up) you can further increase your distance gained.
And example would be holding up-left when you make your jump, or back-right, etc.
This is caused by something common in many FPS such as Quake. When holding at an angle, you are adding both your x and y directional components, performing what is commonly called a "strafe jump".