Difference between revisions of "User:Aruki/Object Page"

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(Script Object)
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== Struct ==
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== Script Struct ==
  
 
'''FlareDef''' is a script struct in ''[[Metroid Prime 2: Echoes]]''. It is used by VisorFlare for stuff.
 
'''FlareDef''' is a script struct in ''[[Metroid Prime 2: Echoes]]''. It is used by VisorFlare for stuff.

Latest revision as of 15:06, 11 December 2016

Script Object

ControllerAction is a script object in Metroid Prime 2: Echoes. It detects button input from the controller and is able to send messages when certain buttons are pressed, which makes it useful for stuff.

Properties

ID Type Name Default Description
0x255A4580 EditorProperties EditorProperties - Contains editor data
0x4C6EEFAE ControllerActionStruct ControllerActionStruct Struct for ControllerAction
0xEAD7B7BB bool Unknown false Unknown property

ControllerActionStruct

ID Type Name Default Description
0x94BA5737 long Unknown 0 Does a thing when you set it to some value.

States

State Description
Open Enters this state when it is open.
Dead Enters this state when it dies.

Messages

Message Description
Kill Makes it die.
Action Triggers the ControllerAction Action.

Script Struct

FlareDef is a script struct in Metroid Prime 2: Echoes. It is used by VisorFlare for stuff.

Properties

ID Type Name Default Description
0xD1F65872 file (TXTR) Flare Texture - Texture used by the flare.
0xCB99B4DA float Unknown 0.0 Unknown value that does a thing.
0x2C51A676 float Unknown 0.0
0x37C7D09D color Unknown 1.0, 1.0, 1.0, 1.0 Flare color