Difference between revisions of "DGRP (File Format)"
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− | The DGRP format is extremely simple; it's essentially just a list of resource dependencies. The only difference between games is the resource ID length, and the addition of a [[RFRM Header]] in Tropical Freeze. A dependency is formatted like this: | + | The DGRP format is extremely simple; it's essentially just a list of resource dependencies (starting with a 32-bit count). The only difference between games is the resource ID length, and the addition of a [[RFRM Header]] in Tropical Freeze. A dependency is formatted like this: |
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Revision as of 17:56, 3 February 2015
The DGRP format is for creating dependency groups. It's one of the few formats that appears in all five Retro Studios games.
Contents
Format
The DGRP format is extremely simple; it's essentially just a list of resource dependencies (starting with a 32-bit count). The only difference between games is the resource ID length, and the addition of a RFRM Header in Tropical Freeze. A dependency is formatted like this:
Offset | Size | Description |
---|---|---|
0x0 | 4 | Resource type fourCC |
0x4 | Varies | Resource ID |