Difference between revisions of "ELSC (File Format)"

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{{research|3|There is nothing known about this format.}}
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{{research|2|Parameter keys need reverse-engineering}}
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The '''ELSC''' [[Effect Script|effect script]] format is used to build electric effects in the ''Metroid Prime'' series.
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Electric effects are commonly used to dynamically-render lightning and electrical arcs.
  
The '''ELSC format''' is used for electric particle data in the Prime series.
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== ELSC Keys ==
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'''Scope''' is one of (''Constant'', ''System'')
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* ''Constant'' parameters are evaluated once initially and retained within the system.
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* ''System'' parameters are evaluated per-system, per-frame.
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{| class="wikitable"
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!FourCC
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!Scope
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!Data Type
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!Description
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!Notes
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|-
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|<code>ZERY</code>
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|
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|<code>bool</code>
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|
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|
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|-
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|<code>EPSM</code>
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|
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|<code>int</code> ([[PART (File Format)|PART]] ref)
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|
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|
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|-
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|<code>LCLn</code>
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|
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|<code>float4</code>
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|Something n:[1-3]
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|
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|-
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|<code>LWDn</code>
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|
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|<code>float</code>
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|Something n:[1-3]
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|
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|-
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|<code>GPSM</code>
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|
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|<code>int</code> ([[PART (File Format)|PART]] ref)
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|
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|
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|-
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|<code>SSWH</code>
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|
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|<code>int</code> ([[SWHC (File Format)|SWHC]] ref)
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|
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|
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|-
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|<code>AMPD</code>
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|
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|<code>float</code>
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|
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|
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|-
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|<code>AMPL</code>
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|
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|<code>bool</code>
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| Something n:[1-2]
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|
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|-
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|<code>FEMT</code>
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|
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|<code>SEMR</code>, <code>SPHE</code>
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|
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|
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|-
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|<code>IEMT</code>
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|
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|<code>SEMR</code>, <code>SPHE</code>
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|
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|
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|-
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|<code>COLR</code>
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|
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|<code>float4</code>
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|
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|
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|-
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|<code>SSEG</code>
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|
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|<code>int</code>
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|
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|
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|-
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|<code>SCNT</code>
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|
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|<code>int</code>
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|
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|
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|-
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|<code>GRAT</code>
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|
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|<code>float</code>
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|
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|
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|-
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|<code>SLIF</code>
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|
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|<code>int</code>
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|
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|
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|-
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|<code>LIFE</code>
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|
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|<code>int</code>
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|
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|
  
 
[[Category:File Formats]]
 
[[Category:File Formats]]

Revision as of 15:25, 14 March 2015

Morphball wirerender.png This file format needs more research
Parameter keys need reverse-engineering

The ELSC effect script format is used to build electric effects in the Metroid Prime series. Electric effects are commonly used to dynamically-render lightning and electrical arcs.

ELSC Keys

Scope is one of (Constant, System)

  • Constant parameters are evaluated once initially and retained within the system.
  • System parameters are evaluated per-system, per-frame.
FourCC Scope Data Type Description Notes
ZERY bool
EPSM int (PART ref)
LCLn float4 Something n:[1-3]
LWDn float Something n:[1-3]
GPSM int (PART ref)
SSWH int (SWHC ref)
AMPD float
AMPL bool Something n:[1-2]
FEMT SEMR, SPHE
IEMT SEMR, SPHE
COLR float4
SSEG int
SCNT int
GRAT float
SLIF int
LIFE int