Difference between revisions of "MAPW (File Format)"
From Retro Modding Wiki
m |
m |
||
Line 27: | Line 27: | ||
|- | |- | ||
| 0xC | | 0xC | ||
− | | [[MAPA (File Format)|MAPA] | + | | [[MAPA (File Format)|MAPA]] |
| 4 × AC | | 4 × AC | ||
| '''MAPA array''' | | '''MAPA array''' |
Revision as of 09:22, 4 February 2015
The MAPW format defines the map for a world.
Format
MAPW is an extremely simple format; it's essentially just an array of MAPA IDs. There's always one MAPA per area. The MAPW format has never been updated; every Prime game uses the same version of the format, version 1. The only difference is that Prime 1/2 has 32-bit file IDs, while Prime 3 has 64-bit ones.
Offset | Type | Size | Description |
---|---|---|---|
0x0 | u32 | 4 | Magic; always 0xDEADF00D |
0x4 | u32 | 4 | Version; always 1 |
0x8 | u32 | 4 | MAPA count (AC) |
0xC | MAPA | 4 × AC | MAPA array |