Difference between revisions of "ROOM (File Format)"
From Retro Modding Wiki
(→Object Types: more object types) |
(→Object Types) |
||
Line 168: | Line 168: | ||
Following is property data; size and contents vary by object type. | Following is property data; size and contents vary by object type. | ||
− | ==== | + | ==== Component Types ==== |
{| class="wikitable" | {| class="wikitable" | ||
! ID | ! ID | ||
− | ! | + | ! Component |
+ | |- | ||
+ | | 0x749749F1 | ||
+ | | GameObject | ||
+ | |- | ||
+ | | 0x4EC5FA3A | ||
+ | | FakePlayerControls | ||
+ | |- | ||
+ | | 0x57153AA4 | ||
+ | | StaticCollision | ||
+ | |- | ||
+ | | 0x41956904 | ||
+ | | RenderWorld | ||
+ | |- | ||
+ | | 0xB4361E7B | ||
+ | | ActorCollision | ||
|- | |- | ||
| 0x2BE8BC19 | | 0x2BE8BC19 | ||
Line 180: | Line 195: | ||
| LightDynamic | | LightDynamic | ||
|- | |- | ||
− | | | + | | 0xCD098F70 |
− | | | + | | Effect |
|- | |- | ||
− | | | + | | 0x8FE0BFC9 |
− | | | + | | Relay |
|- | |- | ||
− | | | + | | 0xA7DB53C1 |
− | | | + | | Counter |
|- | |- | ||
− | | | + | | 0xADA85938 |
− | | | + | | SeaLion |
|- | |- | ||
− | | | + | | 0xAAEBA313 |
− | | | + | | WarusKing |
+ | |- | ||
+ | | 0x05DD288E | ||
+ | | Switch | ||
+ | |- | ||
+ | | 0x9E8A4940 | ||
+ | | Timer | ||
+ | |- | ||
+ | | 0xD616EE8B | ||
+ | | ControllerAction | ||
+ | |- | ||
+ | | 0xD898656D | ||
+ | | Waypoint | ||
+ | |- | ||
+ | | 0xF0240D23 | ||
+ | | PathControl | ||
+ | |- | ||
+ | | 0x4FE57689 | ||
+ | | CameraHint | ||
|- | |- | ||
| 0x97E65DDD | | 0x97E65DDD | ||
| TouchableTrigger | | TouchableTrigger | ||
+ | |- | ||
+ | | 0x1A4117AB | ||
+ | | Toucher | ||
|- | |- | ||
| 0xC49D730E | | 0xC49D730E | ||
| TriggerLogic | | TriggerLogic | ||
+ | |- | ||
+ | | 0xD47974E4 | ||
+ | | FiniteStateMachine | ||
+ | |- | ||
+ | | 0x1349E5AC | ||
+ | | CustomInterpolation | ||
+ | |- | ||
+ | | 0xC1F64515 | ||
+ | | CameraTarget | ||
+ | |- | ||
+ | | 0xDE522669 | ||
+ | | Generator | ||
+ | |- | ||
+ | | 0x1383F6D6 | ||
+ | | GeneratorDeleter | ||
+ | |- | ||
+ | | 0x2C4F2D31 | ||
+ | | SplineMotion | ||
+ | |- | ||
+ | | 0x1223437C | ||
+ | | Creature | ||
+ | |- | ||
+ | | 0x21C57D2B | ||
+ | | DynamicActorCollision | ||
+ | |- | ||
+ | | 0xDF31EC16 | ||
+ | | Render | ||
+ | |- | ||
+ | | 0xAE921C3B | ||
+ | | Player | ||
+ | |- | ||
+ | | 0x81A242A0 | ||
+ | | DirectionalIrradianceMap | ||
+ | |- | ||
+ | | 0xBDE4AB05 | ||
+ | | TakeDamage | ||
+ | |- | ||
+ | | 0x5453C979 | ||
+ | | MasterSlave | ||
+ | |- | ||
+ | | 0x07E3137F | ||
+ | | TraceObject | ||
+ | |- | ||
+ | | 0x046FAD23 | ||
+ | | TimerSequence | ||
|- | |- | ||
| 0x3175DF36 | | 0x3175DF36 | ||
| ApplyDamage | | ApplyDamage | ||
+ | |- | ||
+ | | 0x65E2349B | ||
+ | | RelayRandom | ||
+ | |- | ||
+ | | 0xABBCFC6A | ||
+ | | RelayConditional | ||
+ | |- | ||
+ | | 0xEA30E0B1 | ||
+ | | SpawnPoint | ||
+ | |- | ||
+ | | 0x1FB9AF22 | ||
+ | | ActorKeyframe | ||
+ | |- | ||
+ | | 0xCB6D9ACE | ||
+ | | PlayerProxy | ||
+ | |- | ||
+ | | 0x6FB22081 | ||
+ | | BarrelCannon | ||
+ | |- | ||
+ | | 0xF4567AD7 | ||
+ | | RumbleEffect | ||
+ | |- | ||
+ | | 0x10EA9EC8 | ||
+ | | ObjectFollow | ||
+ | |- | ||
+ | | 0x481EA5AF | ||
+ | | Pickup | ||
+ | |- | ||
+ | | 0xBC9A60AE | ||
+ | | CameraManager | ||
+ | |- | ||
+ | | 0xDB38B3FB | ||
+ | | GroundPoundDetector | ||
+ | |- | ||
+ | | 0xBE82DEF3 | ||
+ | | Projectile | ||
+ | |- | ||
+ | | 0x43C0D52A | ||
+ | | ClingPathControl | ||
+ | |- | ||
+ | | 0xB85D6790 | ||
+ | | ColorModifier | ||
+ | |- | ||
+ | | 0x021C14B0 | ||
+ | | Explosion | ||
+ | |- | ||
+ | | 0x16702F15 | ||
+ | | ReloadSetLoader | ||
+ | |- | ||
+ | | 0x660FC7C1 | ||
+ | | Checkpoint | ||
+ | |- | ||
+ | | 0x8C2CCFAC | ||
+ | | PlayerRespawn | ||
+ | |- | ||
+ | | 0xC0281AE7 | ||
+ | | ImpulseDriver | ||
+ | |- | ||
+ | | 0xD4538C9B | ||
+ | | Bouncer | ||
|- | |- | ||
| 0x06E89BE7 | | 0x06E89BE7 | ||
| Health | | Health | ||
|- | |- | ||
− | | | + | | 0xE0AFAF06 |
− | | | + | | PlayerActionHint |
|- | |- | ||
− | | | + | | 0x1A90271D |
− | | | + | | Grabbable |
+ | |- | ||
+ | | 0x3C23783B | ||
+ | | GrabThrow | ||
+ | |- | ||
+ | | 0x9373FEC0 | ||
+ | | Respawn | ||
+ | |- | ||
+ | | 0xAF565E69 | ||
+ | | SwingRope | ||
+ | |- | ||
+ | | 0xC7B43DA6 | ||
+ | | ActorInteraction | ||
+ | |- | ||
+ | | 0xC9ED6454 | ||
+ | | WindWaker | ||
+ | |- | ||
+ | | 0x78D8893A | ||
+ | | CameraTargetPlayer | ||
+ | |- | ||
+ | | 0xA86E6401 | ||
+ | | PoiObject | ||
|- | |- | ||
| 0xFDD83489 | | 0xFDD83489 | ||
| Sound | | Sound | ||
|- | |- | ||
− | | | + | | 0xCCAD4BD9 |
− | | | + | | PerformanceGroupController |
+ | |- | ||
+ | | 0x502506D6 | ||
+ | | TouchSet | ||
+ | |- | ||
+ | | 0x88603CF7 | ||
+ | | MineCartProxy | ||
+ | |- | ||
+ | | 0xE1E1C49C | ||
+ | | WaterVolume | ||
+ | |- | ||
+ | | 0x6C5D597D | ||
+ | | NearVisible | ||
+ | |- | ||
+ | | 0x3449A5DF | ||
+ | | Swimmer | ||
+ | |- | ||
+ | | 0x591D8F55 | ||
+ | | CharacterPrimitivesCollision | ||
|- | |- | ||
| 0x90D8D3CE | | 0x90D8D3CE | ||
| RenderMethodResolver | | RenderMethodResolver | ||
|- | |- | ||
− | | | + | | 0xBD4CFA2F |
− | | | + | | TriggerForce |
|- | |- | ||
− | | | + | | 0x3150D2F6 |
− | | | + | | FuseBomb |
|- | |- | ||
− | | | + | | 0xAF3A06F2 |
− | | | + | | PathControlZipline |
|- | |- | ||
− | | | + | | 0xD32870DF |
− | | | + | | PolarBear |
|- | |- | ||
− | | | + | | 0x2131C235 |
− | | | + | | GroupSpawn |
|- | |- | ||
− | | | + | | 0x2751EBF2 |
− | | | + | | AnimationGridController |
|- | |- | ||
− | | | + | | 0x18B96D29 |
− | | | + | | TimerAnimationGridParamProvider |
+ | |- | ||
+ | | 0xB9F9F04C | ||
+ | | ActionDetector | ||
+ | |- | ||
+ | | 0x343A47F7 | ||
+ | | CameraShaker | ||
+ | |- | ||
+ | | 0x06159C2D | ||
+ | | RespawnBalloon | ||
+ | |- | ||
+ | | 0x7E6063C8 | ||
+ | | PlayerActor | ||
+ | |- | ||
+ | | 0x91F22DCF | ||
+ | | Tippy | ||
+ | |- | ||
+ | | 0x89F426F2 | ||
+ | | CinematicCameraShot | ||
+ | |- | ||
+ | | 0x1EB2749F | ||
+ | | ConveyorModifier | ||
+ | |- | ||
+ | | 0x73AECD92 | ||
+ | | FogVolume | ||
+ | |- | ||
+ | | 0x845E492A | ||
+ | | Retronome | ||
+ | |- | ||
+ | | 0x23C5DFF4 | ||
+ | | WaterRenderVolume | ||
+ | |- | ||
+ | | 0x55F80CCE | ||
+ | | CinematicSkipHandler | ||
+ | |- | ||
+ | | 0xAB5C5D7B | ||
+ | | BonusRoom | ||
+ | |- | ||
+ | | 0x3A3A6FAD | ||
+ | | TireBounce | ||
+ | |- | ||
+ | | 0x9D25FE2D | ||
+ | | BeatUpHandler | ||
+ | |- | ||
+ | | 0x9FC07D01 | ||
+ | | Owl | ||
+ | |- | ||
+ | | 0xA42F7AB9 | ||
+ | | GrabbableGenerator | ||
+ | |- | ||
+ | | 0xF34EDD1F | ||
+ | | InventoryItem | ||
+ | |- | ||
+ | | 0x18C0AD0F | ||
+ | | EndGame | ||
+ | |- | ||
+ | | 0xEBE92100 | ||
+ | | RocketBarrelProxy | ||
+ | |- | ||
+ | | 0xB7ADA3EC | ||
+ | | BurningBranch | ||
+ | |- | ||
+ | | 0x59AB515E | ||
+ | | HotCoals | ||
+ | |- | ||
+ | | 0xE21D45CB | ||
+ | | BarrelBalloon | ||
+ | |- | ||
+ | | 0x6302BBB3 | ||
+ | | UVTransform | ||
+ | |- | ||
+ | | 0x5FEF037B | ||
+ | | Baboon | ||
+ | |- | ||
+ | | 0x25899782 | ||
+ | | MusicData | ||
+ | |- | ||
+ | | 0x1AC8C8FD | ||
+ | | MusicStateController | ||
+ | |- | ||
+ | | 0x47A60DC3 | ||
+ | | MusicSystemTransport | ||
+ | |- | ||
+ | | 0x5CF17BFE | ||
+ | | AdapterManager | ||
+ | |- | ||
+ | | 0xCA08C6A4 | ||
+ | | WaterRenderDecal | ||
+ | |- | ||
+ | | 0x7F6D1CBA | ||
+ | | RelayAutoFire | ||
+ | |- | ||
+ | | 0x3DAAF68B | ||
+ | | BaboonManager | ||
+ | |- | ||
+ | | 0xD745DC42 | ||
+ | | GraphicalTransition | ||
+ | |- | ||
+ | | 0x0FA3899C | ||
+ | | RetronomeDriver | ||
+ | |- | ||
+ | | 0x57E54B9D | ||
+ | | EndLevel | ||
+ | |- | ||
+ | | 0x6780941E | ||
+ | | SuperCombinedAbilityEmitter | ||
+ | |- | ||
+ | | 0xB8B6A22E | ||
+ | | SuperCombinedAbilityResponder | ||
+ | |- | ||
+ | | 0x0AF8D63C | ||
+ | | MapPlayer | ||
+ | |- | ||
+ | | 0x8CB5BF7D | ||
+ | | MapPathControl | ||
+ | |- | ||
+ | | 0xEBE0DAEE | ||
+ | | WaterCurrentVolume | ||
+ | |- | ||
+ | | 0xA7D1C922 | ||
+ | | CausticVolume | ||
+ | |- | ||
+ | | 0x35D8F3F0 | ||
+ | | PufferFish | ||
+ | |- | ||
+ | | 0xBA796FEF | ||
+ | | Playlist | ||
+ | |- | ||
+ | | 0xC2F2282A | ||
+ | | WindWakerImpulser | ||
+ | |- | ||
+ | | 0xE03DD39F | ||
+ | | MapNode | ||
+ | |- | ||
+ | | 0x55AAB5F1 | ||
+ | | RambiCrate | ||
+ | |- | ||
+ | | 0x24D9D323 | ||
+ | | AudioEffect | ||
+ | |- | ||
+ | | 0xF7602744 | ||
+ | | DSP | ||
+ | |- | ||
+ | | 0x160E9AF9 | ||
+ | | RoomSettings | ||
+ | |- | ||
+ | | 0x5746A908 | ||
+ | | DynamicActorControl | ||
+ | |- | ||
+ | | 0x59276E0E | ||
+ | | HUDAnchor | ||
+ | |- | ||
+ | | 0xF442A668 | ||
+ | | TimeKeyframe | ||
+ | |- | ||
+ | | 0xB6040870 | ||
+ | | RelayProbabilityGameMode | ||
+ | |- | ||
+ | | 0xF3847DE3 | ||
+ | | FlyingPickupEffect | ||
|- | |- | ||
| 0x212BCDF5 | | 0x212BCDF5 | ||
| SimpleShadow | | SimpleShadow | ||
+ | |- | ||
+ | | 0x655C5175 | ||
+ | | AudioBusController | ||
+ | |- | ||
+ | | 0xF6751A5D | ||
+ | | PlayerKeyframe | ||
+ | |- | ||
+ | | 0xC04DAF13 | ||
+ | | BreathMonitor | ||
+ | |- | ||
+ | | 0x4C7B9FC8 | ||
+ | | DirectionalIrradianceProbes | ||
+ | |- | ||
+ | | 0x0BE7FC29 | ||
+ | | SurfaceControl | ||
+ | |- | ||
+ | | 0xB6EC1A51 | ||
+ | | SimpleSound | ||
+ | |- | ||
+ | | 0xD2CAC9A5 | ||
+ | | LightGroupProxy | ||
+ | |- | ||
+ | | 0xDFD2A23A | ||
+ | | DialogPanel | ||
+ | |- | ||
+ | | 0xBCCB1B30 | ||
+ | | MinecartPathManager | ||
|- | |- | ||
| 0xD856F6B9 | | 0xD856F6B9 | ||
| Imposter | | Imposter | ||
|- | |- | ||
− | | | + | | 0xBD040603 |
− | | | + | | LevelDarkener |
+ | |- | ||
+ | | 0xA72A9926 | ||
+ | | RenderGroup | ||
+ | |- | ||
+ | | 0x3258FD44 | ||
+ | | RenderToFlash | ||
+ | |- | ||
+ | | 0x3ABCFF68 | ||
+ | | SkinSwap | ||
+ | |- | ||
+ | | 0xC532AD25 | ||
+ | | ScreenCaptureToFlash | ||
+ | |- | ||
+ | | 0xB152AD59 | ||
+ | | PlayerSound | ||
+ | |- | ||
+ | | 0xBFF963D2 | ||
+ | | StreamedMovie | ||
+ | |- | ||
+ | | 0x7DCAF170 | ||
+ | | BloomEffect | ||
+ | |- | ||
+ | | 0x1243C3E3 | ||
+ | | ProjectedSimpleShadowReceiver | ||
+ | |- | ||
+ | | 0x5368FF52 | ||
+ | | ShopData | ||
+ | |- | ||
+ | | 0xA04F0C68 | ||
+ | | ShopInstance | ||
+ | |- | ||
+ | | 0x5B0C954B | ||
+ | | UICameraSelector | ||
+ | |- | ||
+ | | 0x7CC0B7BF | ||
+ | | Squawks | ||
+ | |- | ||
+ | | 0xB177FA02 | ||
+ | | SquawksProxy | ||
+ | |- | ||
+ | | 0x4C53A836 | ||
+ | | UnitController | ||
+ | |- | ||
+ | | 0x008E3AF5 | ||
+ | | FlashTextureSwapper | ||
+ | |- | ||
+ | | 0xF5D80D1A | ||
+ | | Extras | ||
+ | |- | ||
+ | | 0xBB449D71 | ||
+ | | ExtrasType | ||
+ | |- | ||
+ | | 0xA98F9015 | ||
+ | | ExtrasCategory | ||
+ | |- | ||
+ | | 0xEE0D6FD4 | ||
+ | | DynamicLoadManager | ||
+ | |- | ||
+ | | 0xFDDB58A1 | ||
+ | | MapManagerProxy | ||
+ | |- | ||
+ | | 0xA32E718F | ||
+ | | Achievement | ||
+ | |- | ||
+ | | 0x62913993 | ||
+ | | AudioBusMixer | ||
+ | |- | ||
+ | | 0xADCD416E | ||
+ | | Credits | ||
+ | |- | ||
+ | | 0xA4E4FE1D | ||
+ | | HUDFadeDetector | ||
+ | |- | ||
+ | | 0xAF9DEA76 | ||
+ | | ProductionFrontEndProxy | ||
|} | |} | ||
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Donkey Kong Country: Tropical Freeze]] | [[Category:Donkey Kong Country: Tropical Freeze]] |
Revision as of 08:45, 9 May 2016
The ROOM format is used to store object layout data in Tropical Freeze.
This file format needs a lot of research Most of this format hasn't been researched yet. |
Format
RMHD
Type | Size | Description |
---|---|---|
Section Header | 0x18 | "RMHD" section header |
u16 | 2 | Unknown (Always 3?) |
PGRP
PGRP likely stands for Performance Group, a term referenced by a few objects.
Type | Size | Description |
---|---|---|
Section Header | 0x18 | "PGRP" section header |
u16 | 2 | Count |
For count:
Type | Size | Description |
---|---|---|
u32 | 4 | Name length |
string | - | Name (not zero-terminated) |
u128 | 0x10 | ID |
u8 | 1 | Unknown |
u16 | 2 | ID count (IC) |
u128 | 0x10 * IC | IDs |
LGEN
Type | Size | Description |
---|---|---|
Section Header | 0x18 | "LGEN" section header |
u16 | 2 | Count |
For count:
Type | Size | Description |
---|---|---|
u128 | 0x10 | ID |
u128 | 0x10 | ID |
COMP
Type | Size | Description |
---|---|---|
Section Header | 0x18 | "COMP" section header |
u32 | 4 | Object type |
u128 | 0x10 | Instance ID |
u32 | 4 | Instance name length |
string | - | Instance name (not zero-terminated) |
u16 | 2 | Connection count |
Each connection is structured as:
Offset | Type | Size | Description |
---|---|---|---|
0x0 | char[4] | 4 | State |
0x4 | char[4] | 4 | Message |
0x8 | u128 | 0x10 | Target Instance ID |
0x18 | u32 | 4 | Unknown |
Following is property data; size and contents vary by object type.
Component Types
ID | Component |
---|---|
0x749749F1 | GameObject |
0x4EC5FA3A | FakePlayerControls |
0x57153AA4 | StaticCollision |
0x41956904 | RenderWorld |
0xB4361E7B | ActorCollision |
0x2BE8BC19 | LightStatic |
0x9EE5541D | LightDynamic |
0xCD098F70 | Effect |
0x8FE0BFC9 | Relay |
0xA7DB53C1 | Counter |
0xADA85938 | SeaLion |
0xAAEBA313 | WarusKing |
0x05DD288E | Switch |
0x9E8A4940 | Timer |
0xD616EE8B | ControllerAction |
0xD898656D | Waypoint |
0xF0240D23 | PathControl |
0x4FE57689 | CameraHint |
0x97E65DDD | TouchableTrigger |
0x1A4117AB | Toucher |
0xC49D730E | TriggerLogic |
0xD47974E4 | FiniteStateMachine |
0x1349E5AC | CustomInterpolation |
0xC1F64515 | CameraTarget |
0xDE522669 | Generator |
0x1383F6D6 | GeneratorDeleter |
0x2C4F2D31 | SplineMotion |
0x1223437C | Creature |
0x21C57D2B | DynamicActorCollision |
0xDF31EC16 | Render |
0xAE921C3B | Player |
0x81A242A0 | DirectionalIrradianceMap |
0xBDE4AB05 | TakeDamage |
0x5453C979 | MasterSlave |
0x07E3137F | TraceObject |
0x046FAD23 | TimerSequence |
0x3175DF36 | ApplyDamage |
0x65E2349B | RelayRandom |
0xABBCFC6A | RelayConditional |
0xEA30E0B1 | SpawnPoint |
0x1FB9AF22 | ActorKeyframe |
0xCB6D9ACE | PlayerProxy |
0x6FB22081 | BarrelCannon |
0xF4567AD7 | RumbleEffect |
0x10EA9EC8 | ObjectFollow |
0x481EA5AF | Pickup |
0xBC9A60AE | CameraManager |
0xDB38B3FB | GroundPoundDetector |
0xBE82DEF3 | Projectile |
0x43C0D52A | ClingPathControl |
0xB85D6790 | ColorModifier |
0x021C14B0 | Explosion |
0x16702F15 | ReloadSetLoader |
0x660FC7C1 | Checkpoint |
0x8C2CCFAC | PlayerRespawn |
0xC0281AE7 | ImpulseDriver |
0xD4538C9B | Bouncer |
0x06E89BE7 | Health |
0xE0AFAF06 | PlayerActionHint |
0x1A90271D | Grabbable |
0x3C23783B | GrabThrow |
0x9373FEC0 | Respawn |
0xAF565E69 | SwingRope |
0xC7B43DA6 | ActorInteraction |
0xC9ED6454 | WindWaker |
0x78D8893A | CameraTargetPlayer |
0xA86E6401 | PoiObject |
0xFDD83489 | Sound |
0xCCAD4BD9 | PerformanceGroupController |
0x502506D6 | TouchSet |
0x88603CF7 | MineCartProxy |
0xE1E1C49C | WaterVolume |
0x6C5D597D | NearVisible |
0x3449A5DF | Swimmer |
0x591D8F55 | CharacterPrimitivesCollision |
0x90D8D3CE | RenderMethodResolver |
0xBD4CFA2F | TriggerForce |
0x3150D2F6 | FuseBomb |
0xAF3A06F2 | PathControlZipline |
0xD32870DF | PolarBear |
0x2131C235 | GroupSpawn |
0x2751EBF2 | AnimationGridController |
0x18B96D29 | TimerAnimationGridParamProvider |
0xB9F9F04C | ActionDetector |
0x343A47F7 | CameraShaker |
0x06159C2D | RespawnBalloon |
0x7E6063C8 | PlayerActor |
0x91F22DCF | Tippy |
0x89F426F2 | CinematicCameraShot |
0x1EB2749F | ConveyorModifier |
0x73AECD92 | FogVolume |
0x845E492A | Retronome |
0x23C5DFF4 | WaterRenderVolume |
0x55F80CCE | CinematicSkipHandler |
0xAB5C5D7B | BonusRoom |
0x3A3A6FAD | TireBounce |
0x9D25FE2D | BeatUpHandler |
0x9FC07D01 | Owl |
0xA42F7AB9 | GrabbableGenerator |
0xF34EDD1F | InventoryItem |
0x18C0AD0F | EndGame |
0xEBE92100 | RocketBarrelProxy |
0xB7ADA3EC | BurningBranch |
0x59AB515E | HotCoals |
0xE21D45CB | BarrelBalloon |
0x6302BBB3 | UVTransform |
0x5FEF037B | Baboon |
0x25899782 | MusicData |
0x1AC8C8FD | MusicStateController |
0x47A60DC3 | MusicSystemTransport |
0x5CF17BFE | AdapterManager |
0xCA08C6A4 | WaterRenderDecal |
0x7F6D1CBA | RelayAutoFire |
0x3DAAF68B | BaboonManager |
0xD745DC42 | GraphicalTransition |
0x0FA3899C | RetronomeDriver |
0x57E54B9D | EndLevel |
0x6780941E | SuperCombinedAbilityEmitter |
0xB8B6A22E | SuperCombinedAbilityResponder |
0x0AF8D63C | MapPlayer |
0x8CB5BF7D | MapPathControl |
0xEBE0DAEE | WaterCurrentVolume |
0xA7D1C922 | CausticVolume |
0x35D8F3F0 | PufferFish |
0xBA796FEF | Playlist |
0xC2F2282A | WindWakerImpulser |
0xE03DD39F | MapNode |
0x55AAB5F1 | RambiCrate |
0x24D9D323 | AudioEffect |
0xF7602744 | DSP |
0x160E9AF9 | RoomSettings |
0x5746A908 | DynamicActorControl |
0x59276E0E | HUDAnchor |
0xF442A668 | TimeKeyframe |
0xB6040870 | RelayProbabilityGameMode |
0xF3847DE3 | FlyingPickupEffect |
0x212BCDF5 | SimpleShadow |
0x655C5175 | AudioBusController |
0xF6751A5D | PlayerKeyframe |
0xC04DAF13 | BreathMonitor |
0x4C7B9FC8 | DirectionalIrradianceProbes |
0x0BE7FC29 | SurfaceControl |
0xB6EC1A51 | SimpleSound |
0xD2CAC9A5 | LightGroupProxy |
0xDFD2A23A | DialogPanel |
0xBCCB1B30 | MinecartPathManager |
0xD856F6B9 | Imposter |
0xBD040603 | LevelDarkener |
0xA72A9926 | RenderGroup |
0x3258FD44 | RenderToFlash |
0x3ABCFF68 | SkinSwap |
0xC532AD25 | ScreenCaptureToFlash |
0xB152AD59 | PlayerSound |
0xBFF963D2 | StreamedMovie |
0x7DCAF170 | BloomEffect |
0x1243C3E3 | ProjectedSimpleShadowReceiver |
0x5368FF52 | ShopData |
0xA04F0C68 | ShopInstance |
0x5B0C954B | UICameraSelector |
0x7CC0B7BF | Squawks |
0xB177FA02 | SquawksProxy |
0x4C53A836 | UnitController |
0x008E3AF5 | FlashTextureSwapper |
0xF5D80D1A | Extras |
0xBB449D71 | ExtrasType |
0xA98F9015 | ExtrasCategory |
0xEE0D6FD4 | DynamicLoadManager |
0xFDDB58A1 | MapManagerProxy |
0xA32E718F | Achievement |
0x62913993 | AudioBusMixer |
0xADCD416E | Credits |
0xA4E4FE1D | HUDFadeDetector |
0xAF9DEA76 | ProductionFrontEndProxy |