Difference between revisions of "User:Aruki/Object Page"
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Revision as of 03:25, 25 March 2016
Contents
Script Object
ControllerAction is a script object in Metroid Prime 2: Echoes. It detects button input from the controller and is able to send messages when certain buttons are pressed, which makes it useful for stuff.
Properties
ID | Type | Name | Default | Description |
---|---|---|---|---|
0x255A4580 | EditorProperties | EditorProperties | - | Contains editor data |
0x4C6EEFAE | ControllerActionStruct | ControllerActionStruct | Struct for ControllerAction | |
0xEAD7B7BB | bool | Unknown | false | Unknown property |
ControllerActionStruct
ID | Type | Name | Default | Description |
---|---|---|---|---|
0x94BA5737 | long | Unknown | 0 | Does a thing when you set it to some value. |
States
State | Description |
---|---|
Open | Enters this state when it is open. |
Dead | Enters this state when it dies. |
Messages
Message | Description |
---|---|
Kill | Makes it die. |
Action | Triggers the ControllerAction Action. |
Struct
FlareDef is a script struct in Metroid Prime 2: Echoes. It is used by VisorFlare for stuff.
Properties
ID | Type | Name | Default | Description |
---|---|---|---|---|
0xD1F65872 | file (TXTR) | Flare Texture | - | Texture used by the flare. |
0xCB99B4DA | float | Unknown | 0.0 | Unknown value that does a thing. |
0x2C51A676 | float | Unknown | 0.0 | |
0x37C7D09D | color | Unknown | 1.0, 1.0, 1.0, 1.0 | Flare color |