Difference between revisions of "CHAR (Metroid Prime 3)"
Cornyfisch (Talk | contribs) m (This format is not used in DKCR) |
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{| class="wikitable" | {| class="wikitable" | ||
− | |||
! Type | ! Type | ||
! Description | ! Description | ||
|- | |- | ||
− | |||
| char | | char | ||
| {{unknown|Unknown}} | | {{unknown|Unknown}} | ||
|- | |- | ||
− | |||
| char | | char | ||
| {{unknown|Unknown}} | | {{unknown|Unknown}} | ||
|- | |- | ||
− | | - | + | | [[#CharacterInfo|Character Info]] |
+ | | Specific settings and resources used by this character | ||
+ | |- | ||
+ | | [[#AnimationSet|Animation Set]] | ||
+ | | Events, Animations, and Hitbox related settings | ||
+ | |} | ||
+ | |||
+ | ===CharacterInfo=== | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Count | ||
+ | ! Description | ||
+ | |- | ||
| string | | string | ||
+ | | 1 | ||
| '''Character name''' | | '''Character name''' | ||
|- | |- | ||
− | |||
| [[CMDL (File Format)|CMDL]] | | [[CMDL (File Format)|CMDL]] | ||
+ | | 1 | ||
| '''Character model''' | | '''Character model''' | ||
|- | |- | ||
− | |||
| [[CSKR (File Format)|CSKR]] | | [[CSKR (File Format)|CSKR]] | ||
+ | | 1 | ||
| '''Character skin''' | | '''Character skin''' | ||
|- | |- | ||
− | | | + | | u64 |
− | | | + | | 1 |
− | | | + | | Overlay count |
+ | |- | ||
+ | | [[#Overlay|Overlays]] | ||
+ | | overlay_count | ||
+ | | Overlays used for various status effects, such as Frozen, Hazard, or Hyper | ||
|- | |- | ||
− | |||
| [[CINF (File Format)|CINF]] | | [[CINF (File Format)|CINF]] | ||
+ | | 1 | ||
| '''Character skeleton''' | | '''Character skeleton''' | ||
|- | |- | ||
− | |||
| [[SAND (File Format)|SAND]] | | [[SAND (File Format)|SAND]] | ||
+ | | 1 | ||
| '''Character sand''' | | '''Character sand''' | ||
+ | |- | ||
+ | | [[PASDatabase|PASDatabase]] | ||
+ | | 1 | ||
+ | | Parameterized Animation Set Database | ||
+ | |- | ||
+ | | [[#ParticleResData|Particle Resource Data]] | ||
+ | | 1 | ||
+ | | Various Particle Systems used by this character. | ||
+ | |} | ||
+ | |||
+ | ====Overlay==== | ||
+ | Overlays are external models that are skinned and attached to the rig for certain status effects, the layout simply consists of a FourCC value, a CMDL reference, and a CSKR reference. | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Description | ||
+ | |- | ||
+ | | FourCC | ||
+ | | The type of status effect this overlay is for, <code>FRZN</code>, <code>HYPR</code>, or <code>HZRD</code> are known values, there may be more | ||
+ | |- | ||
+ | | u64 | ||
+ | | [[CMDL (File Format)|CMDL]] id | ||
+ | |- | ||
+ | | u64 | ||
+ | | [[CSKR (File Format)|CSKR]] id | ||
+ | |} | ||
+ | |||
+ | ===ParticleResData=== | ||
+ | Particle Resource data is simply a list of particle systems that can be used with this character. | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Count | ||
+ | ! Description | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[PART (File Format)|PART]] count | ||
+ | |- | ||
+ | | u64 | ||
+ | | part_count | ||
+ | | [[PART (File Format)|PART]] ids | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[SWHC (File Format)|SWHC]] count | ||
+ | |- | ||
+ | | u64 | ||
+ | | swhc_count | ||
+ | | [[SWHC (File Format)|SWHC]] ids | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} count | ||
+ | |- | ||
+ | | u64 | ||
+ | | unk_count | ||
+ | | {{unknown|'''UNKNOWN'''}} ids | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[ELSC (File Format)|ELSC]] count | ||
+ | |- | ||
+ | | u64 | ||
+ | | elsc_count | ||
+ | | [[ELSC (File Format)|ELSC]] ids | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[SPSC (File Format)|SPSC]] count | ||
+ | |- | ||
+ | | u64 | ||
+ | | spsc_count | ||
+ | | [[SPSC (File Format)|SPSC]] ids | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} count | ||
+ | |- | ||
+ | | u64 | ||
+ | | unk_count | ||
+ | | {{unknown|'''UNKNOWN'''}} ids | ||
+ | |} | ||
+ | |||
+ | ===AnimationSet=== | ||
+ | The Animation Set saw the largest change from Metroid Prime 1/2, gone are Transitions and Half Transitions and AdditiveInfo, EVNT was overhauled, AABBs were moved from CharacterInfo, and Hitboxes were added. | ||
+ | {|class="wikitable" | ||
+ | ! Type | ||
+ | ! Count | ||
+ | ! Description | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[#EVNT|EVNT]] count | ||
+ | |- | ||
+ | | [[#EVNT|EVNT]] | ||
+ | | evnt_count | ||
+ | | Events available for use by various animations, how events are linked to animations is currently unknown | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[ANCS (File Format)#Animation|Animation]] count | ||
+ | |- | ||
+ | | [[ANCS (File Format)#Animation|Animation]] | ||
+ | | animation_count | ||
+ | | Animations used by this character | ||
+ | |} | ||
+ | |||
+ | ====EVNT==== | ||
+ | Not much is currently known about the actual structure of the new EVNT format, so much of the structure is a complete guess. | ||
+ | {|class="wikitable" | ||
+ | ! Type | ||
+ | ! Count | ||
+ | ! Description | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | Index of this particular event, how it's currently used is unknown | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[#ParticlePOINode|ParticlePOINode]] count | ||
+ | |- | ||
+ | | [[#ParticlePOINode|ParticlePOINode]] | ||
+ | | particle_poi_node_count | ||
+ | | Particle effects events that can be triggered during the course of the animation | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | [[#SoundPOINode|SoundPOINode]] count | ||
+ | |- | ||
+ | | [[#SoundPOINode|SoundPOINode]] | ||
+ | | sound_poi_node_count | ||
+ | | Sound effect events that can be triggered during the course of the animation | ||
+ | |} | ||
+ | |||
+ | ====ParticlePOINode==== | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Description | ||
+ | |- | ||
+ | | [[#SharedHeader|POI Header]] | ||
+ | | Basic information about this particular event | ||
+ | |- | ||
+ | | FourCC | ||
+ | | Type, <code>PART</code> is the most common, not aware of any others being used | ||
+ | |- | ||
+ | | u64 | ||
+ | | Particle ID, file type corresponds to the previous value. | ||
+ | |- | ||
+ | | float | ||
+ | | Scale of the particle system. | ||
+ | |- | ||
+ | | u32 | ||
+ | | Parent Mode | ||
+ | |} | ||
+ | ====SoundPOINode==== | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Count | ||
+ | ! Description | ||
+ | ! Notes | ||
+ | |- | ||
+ | | [[#SharedHeader|POI Header]] | ||
+ | | 1 | ||
+ | | Basic information about this particular event | ||
+ | | | ||
+ | |- | ||
+ | | u64 | ||
+ | | 1 | ||
+ | | [[CAUD (File Format)|CAUD]] id | ||
+ | | | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | | | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | | | ||
+ | |- | ||
+ | | u32 | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | | Dictates the presence of the following values, if 1, the following float exists, otherwise 35 unknown bytes. | ||
+ | |- | ||
+ | | float | ||
+ | | 1 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | | Only present if the previous value is 1 | ||
+ | |- | ||
+ | | u8 | ||
+ | | 35 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | | Only present if the value above does not exist | ||
+ | |} | ||
+ | |||
+ | ====Shared Header==== | ||
+ | {| class="wikitable" | ||
+ | ! Type | ||
+ | ! Description | ||
+ | |- | ||
+ | | string | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u16 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | string | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u16 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u8 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | float | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
+ | |- | ||
+ | | u32 | ||
+ | | {{unknown|'''UNKNOWN'''}} | ||
|} | |} | ||
[[Category:Metroid Prime 3: Corruption]] | [[Category:Metroid Prime 3: Corruption]] | ||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 20:03, 1 May 2016
The CHAR format defines animated characters; it's the successor to the ANCS format from Prime 1 and 2, and the format is extremely similar.
This file format needs a lot of research This format hasn't been researched/documented very well yet, but it appears to be extremely similar to ANCS. |
Contents
Format
Header
Type | Description |
---|---|
char | Unknown |
char | Unknown |
Character Info | Specific settings and resources used by this character |
Animation Set | Events, Animations, and Hitbox related settings |
CharacterInfo
Type | Count | Description |
---|---|---|
string | 1 | Character name |
CMDL | 1 | Character model |
CSKR | 1 | Character skin |
u64 | 1 | Overlay count |
Overlays | overlay_count | Overlays used for various status effects, such as Frozen, Hazard, or Hyper |
CINF | 1 | Character skeleton |
SAND | 1 | Character sand |
PASDatabase | 1 | Parameterized Animation Set Database |
Particle Resource Data | 1 | Various Particle Systems used by this character. |
Overlay
Overlays are external models that are skinned and attached to the rig for certain status effects, the layout simply consists of a FourCC value, a CMDL reference, and a CSKR reference.
Type | Description |
---|---|
FourCC | The type of status effect this overlay is for, FRZN , HYPR , or HZRD are known values, there may be more
|
u64 | CMDL id |
u64 | CSKR id |
ParticleResData
Particle Resource data is simply a list of particle systems that can be used with this character.
Type | Count | Description |
---|---|---|
u32 | 1 | PART count |
u64 | part_count | PART ids |
u32 | 1 | SWHC count |
u64 | swhc_count | SWHC ids |
u32 | 1 | UNKNOWN count |
u64 | unk_count | UNKNOWN ids |
u32 | 1 | ELSC count |
u64 | elsc_count | ELSC ids |
u32 | 1 | SPSC count |
u64 | spsc_count | SPSC ids |
u32 | 1 | UNKNOWN count |
u64 | unk_count | UNKNOWN ids |
AnimationSet
The Animation Set saw the largest change from Metroid Prime 1/2, gone are Transitions and Half Transitions and AdditiveInfo, EVNT was overhauled, AABBs were moved from CharacterInfo, and Hitboxes were added.
Type | Count | Description |
---|---|---|
u32 | 1 | EVNT count |
EVNT | evnt_count | Events available for use by various animations, how events are linked to animations is currently unknown |
u32 | 1 | Animation count |
Animation | animation_count | Animations used by this character |
EVNT
Not much is currently known about the actual structure of the new EVNT format, so much of the structure is a complete guess.
Type | Count | Description |
---|---|---|
u32 | 1 | Index of this particular event, how it's currently used is unknown |
u32 | 1 | ParticlePOINode count |
ParticlePOINode | particle_poi_node_count | Particle effects events that can be triggered during the course of the animation |
u32 | 1 | SoundPOINode count |
SoundPOINode | sound_poi_node_count | Sound effect events that can be triggered during the course of the animation |
ParticlePOINode
Type | Description |
---|---|
POI Header | Basic information about this particular event |
FourCC | Type, PART is the most common, not aware of any others being used
|
u64 | Particle ID, file type corresponds to the previous value. |
float | Scale of the particle system. |
u32 | Parent Mode |
SoundPOINode
Type | Count | Description | Notes |
---|---|---|---|
POI Header | 1 | Basic information about this particular event | |
u64 | 1 | CAUD id | |
u32 | 1 | UNKNOWN | |
u32 | 1 | UNKNOWN | |
u32 | 1 | UNKNOWN | Dictates the presence of the following values, if 1, the following float exists, otherwise 35 unknown bytes. |
float | 1 | UNKNOWN | Only present if the previous value is 1 |
u8 | 35 | UNKNOWN | Only present if the value above does not exist |
Type | Description |
---|---|
string | UNKNOWN |
u16 | UNKNOWN |
string | UNKNOWN |
u16 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u8 | UNKNOWN |
float | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |
u32 | UNKNOWN |