Difference between revisions of "DGRP (File Format)"
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(Created page with "The '''DGRP format''' is for creating dependency groups. It's one of the few formats that appears in all five Retro Studios games. __TOC__ == Format == The DGRP format is e...") |
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== Format == | == Format == | ||
− | The DGRP format is extremely simple; it's essentially just a list of | + | The DGRP format is extremely simple; it's essentially just a list of resource dependencies. The only difference between games is the resource ID length, and the addition of a [[RFRM Header]] in Tropical Freeze. A dependency is formatted like this: |
+ | |||
+ | {| class="wikitable" | ||
+ | ! Offset | ||
+ | ! Size | ||
+ | ! Description | ||
+ | |- | ||
+ | | 0x0 | ||
+ | | 4 | ||
+ | | '''Resource type''' fourCC | ||
+ | |- | ||
+ | | 0x4 | ||
+ | | Varies | ||
+ | | '''Resource ID''' | ||
+ | |} | ||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 08:51, 26 January 2015
The DGRP format is for creating dependency groups. It's one of the few formats that appears in all five Retro Studios games.
Contents
Format
The DGRP format is extremely simple; it's essentially just a list of resource dependencies. The only difference between games is the resource ID length, and the addition of a RFRM Header in Tropical Freeze. A dependency is formatted like this:
Offset | Size | Description |
---|---|---|
0x0 | 4 | Resource type fourCC |
0x4 | Varies | Resource ID |