Difference between revisions of "DGRP (File Format)"

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(Format)
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== Format ==
 
== Format ==
  
The DGRP format is extremely simple; it's essentially just a list of resource dependencies. The only difference between games is the resource ID length, and the addition of a [[RFRM Header]] in Tropical Freeze. A dependency is formatted like this:
+
The DGRP format is extremely simple; it's essentially just a list of resource dependencies (starting with a 32-bit count). The only difference between games is the resource ID length, and the addition of a [[RFRM Header]] in Tropical Freeze. A dependency is formatted like this:
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 17:56, 3 February 2015

The DGRP format is for creating dependency groups. It's one of the few formats that appears in all five Retro Studios games.

Contents

Format

The DGRP format is extremely simple; it's essentially just a list of resource dependencies (starting with a 32-bit count). The only difference between games is the resource ID length, and the addition of a RFRM Header in Tropical Freeze. A dependency is formatted like this:

Offset Size Description
0x0 4 Resource type fourCC
0x4 Varies Resource ID