Difference between revisions of "CSNG (File Format)"
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− | The '''CSNG format''' contains MIDI data. It appears in Metroid Prime 1 and 2. | + | The '''CSNG format''' contains MIDI data. It appears in Metroid Prime 1 and 2. It is essentially MusyX's SON music format. |
{{research|3|Nothing is known about this format.}} | {{research|3|Nothing is known about this format.}} | ||
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Offset | ||
+ | ! Size | ||
+ | ! Description | ||
+ | |- | ||
+ | | 0x24 | ||
+ | | 4 | ||
+ | | '''Initial BPM Rate'''; AKA Tempo (always 0x78 = 120 beats per minute) | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | {{unknown|WIP}} | ||
+ | |} | ||
+ | |||
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Metroid Prime]] | [[Category:Metroid Prime]] | ||
[[Category:Metroid Prime 2: Echoes]] | [[Category:Metroid Prime 2: Echoes]] |
Revision as of 02:38, 5 March 2015
The CSNG format contains MIDI data. It appears in Metroid Prime 1 and 2. It is essentially MusyX's SON music format.
This file format needs a lot of research Nothing is known about this format. |
Offset | Size | Description |
---|---|---|
0x24 | 4 | Initial BPM Rate; AKA Tempo (always 0x78 = 120 beats per minute) |
WIP |