User contributions
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- 02:05, 23 February 2015 (diff | hist) . . (-3) . . m Materials (Metroid Prime) (→GX Explanation)
- 15:05, 21 February 2015 (diff | hist) . . (-2) . . m MREA (Metroid Prime) (→Geometry)
- 22:44, 19 February 2015 (diff | hist) . . (-130) . . PAK (Tropical Freeze) (→Tools)
- 22:43, 19 February 2015 (diff | hist) . . (+113) . . PAK (Metroid Prime 3)
- 22:43, 19 February 2015 (diff | hist) . . (-110) . . PAK (Metroid Prime) (→Tools)
- 11:29, 18 February 2015 (diff | hist) . . (-54) . . PAK (Metroid Prime 3) (→Compression)
- 11:27, 18 February 2015 (diff | hist) . . (+139) . . PAK (Metroid Prime 3) (→Compression)
- 20:54, 17 February 2015 (diff | hist) . . (-2) . . PAK (Metroid Prime 3) (→Compression)
- 20:48, 17 February 2015 (diff | hist) . . (-29) . . PAK (Metroid Prime 3) (→Compression)
- 18:40, 17 February 2015 (diff | hist) . . (+880) . . PAK (Metroid Prime 3) (→Compression)
- 12:50, 17 February 2015 (diff | hist) . . (+34) . . m PAK (Metroid Prime) (→Compression)
- 19:24, 14 February 2015 (diff | hist) . . (-2) . . Retro Modding Wiki
- 22:08, 13 February 2015 (diff | hist) . . (+78) . . m PATH (File Format)
- 17:05, 13 February 2015 (diff | hist) . . (+198) . . N PATH (File Format) (Created page with "The '''PATH format''' is used to store pathfinding data in the Metroid Prime series. {{research|major|Very little is known about this format.}} Category:File Formats C...")
- 14:15, 13 February 2015 (diff | hist) . . (+356) . . ROOM (File Format) (→Object Types: more object types)
- 01:00, 13 February 2015 (diff | hist) . . (+78) . . ROOM (File Format) (→PGRP)
- 15:55, 12 February 2015 (diff | hist) . . (+1,435) . . N ROOM (File Format) (Created page with "The '''ROOM format''' is used to store object layout data in Tropical Freeze. {{research|major|Most of this format hasn't been researched yet.}} __TOC__ == Format == === C...")
- 15:12, 12 February 2015 (diff | hist) . . (+774) . . PAK (Metroid Prime) (→Compression)
- 09:07, 12 February 2015 (diff | hist) . . (+2) . . m CMDL (Donkey Kong Country Returns) (→Submesh)
- 13:43, 10 February 2015 (diff | hist) . . (+136) . . CMDL (Donkey Kong Country Returns) (→Visibility Groups)
- 13:40, 10 February 2015 (diff | hist) . . (-31) . . m CMDL (Donkey Kong Country Returns)
- 13:39, 10 February 2015 (diff | hist) . . (+3,927) . . CMDL (Donkey Kong Country Returns)
- 22:24, 9 February 2015 (diff | hist) . . (+3,590) . . N CMDL (Donkey Kong Country Returns) (Created page with "''See CMDL (File Format) for the other revisions of this format.'' The '''CMDL format''' is DKCR's model format. It's similar to the CMDL format found in the Metroid Prim...")
- 18:11, 9 February 2015 (diff | hist) . . (-30) . . PAK (Metroid Prime 3) (→Header)
- 15:16, 9 February 2015 (diff | hist) . . (+118) . . CMDL (Metroid Prime) (→Materials)
- 12:09, 9 February 2015 (diff | hist) . . (-5) . . m MLVL (File Format) (→Header)
- 10:07, 9 February 2015 (diff | hist) . . (+2,018) . . MLVL (File Format) (→Format: I was finding it too difficult to tell at a glance what data was in one particular version of the format so I decided to add the game columns to every table)
- 23:45, 8 February 2015 (diff | hist) . . (-12) . . AGSC (File Format) (→Table A)
- 23:43, 8 February 2015 (diff | hist) . . (-3) . . m AGSC (File Format) (→Table A)
- 23:42, 8 February 2015 (diff | hist) . . (+5) . . AGSC (File Format) (→Table A)
- 22:42, 8 February 2015 (diff | hist) . . (0) . . m DSP (File Format) (→Header) (current)
- 22:41, 8 February 2015 (diff | hist) . . (+117) . . DSP (File Format) (→Header: adding types)
- 22:27, 8 February 2015 (diff | hist) . . (+119) . . AGSC (File Format) (→Table B)
- 22:16, 8 February 2015 (diff | hist) . . (+61) . . AGSC (File Format) (→Table B)
- 20:15, 8 February 2015 (diff | hist) . . (-113) . . m CMDL (Tropical Freeze)
- 20:14, 8 February 2015 (diff | hist) . . (+354) . . N Talk:CMDL (Tropical Freeze) (Created page with "== Materials == I stuck info on the material format on this page. I think once more is known about it we'll probably want to split it off into a separate page, because materi...") (current)
- 20:00, 8 February 2015 (diff | hist) . . (+4,232) . . CMDL (Tropical Freeze) (→MTRL: I figured I should just dump what I know here before I put it off too much longer...)
- 12:27, 8 February 2015 (diff | hist) . . (+8) . . m PAK (Metroid Prime 3) (→Compression)
- 21:56, 7 February 2015 (diff | hist) . . (+14) . . m PAK (Metroid Prime) (→Compression)
- 21:31, 7 February 2015 (diff | hist) . . (-37) . . User:Claris/Sandbox (removing research template, redundant now that there is an actual MLVL page :P)
- 21:10, 7 February 2015 (diff | hist) . . (+639) . . PAK (Metroid Prime 3)
- 21:06, 7 February 2015 (diff | hist) . . (+4,232) . . N PAK (Metroid Prime 3) (Created page with "''See PAK (File Format) for the other revisions of this format.'' The '''.pak format''' in Metroid Prime 3 and Donkey Kong Country Returns is a new version of the pak for...")
- 11:35, 7 February 2015 (diff | hist) . . (+27) . . LZSS Compression (→Example C Decompression Function: tried to use this function and it didn't work. oops. fixed.) (current)
- 11:11, 5 February 2015 (diff | hist) . . (+120) . . Materials (Metroid Prime) (→UV Animations)
- 11:06, 5 February 2015 (diff | hist) . . (+180) . . Materials (Metroid Prime) (→UV Animations: better overview)
- 09:49, 5 February 2015 (diff | hist) . . (+2) . . m MLVL (File Format) (→Area Footer)
- 09:49, 5 February 2015 (diff | hist) . . (+4) . . m MLVL (File Format) (→Audio Groups)
- 09:49, 5 February 2015 (diff | hist) . . (+4) . . m MLVL (File Format) (→World Map)
- 21:37, 4 February 2015 (diff | hist) . . (-29) . . m Materials (Metroid Prime) (→Mode 6: Model Matrix)
- 21:36, 4 February 2015 (diff | hist) . . (+248) . . Materials (Metroid Prime) (→Mode 3: Rotation)
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