User contributions
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- 19:25, 23 December 2015 (diff | hist) . . (+18) . . TXTR (Tropical Freeze) (→Format)
- 19:15, 23 December 2015 (diff | hist) . . (+2,770) . . N TXTR (Tropical Freeze) (Created page with "''See TXTR (File Format) for the other revisions of this format.'' The '''TXTR''' format is Tropical Freeze's texture format. The image data in the GPU buffer is compress...")
- 19:03, 21 December 2015 (diff | hist) . . (+1,245) . . N User talk:ThatTrueStruggle (Created page with "oh hey, welcome! From the mipmap count I'm guessing you're trying to reverse engineer the META section in the TXTR format, and I assume you're using PakTool? In case you aren'...") (current)
- 19:03, 21 December 2015 (diff | hist) . . (-1,249) . . User:ThatTrueStruggle (I'm bad at wikis, this probably goes better on the talk page) (current)
- 15:11, 21 December 2015 (diff | hist) . . (+1,249) . . User:ThatTrueStruggle
- 09:07, 28 September 2015 (diff | hist) . . (+321) . . Lights (Metroid Prime)
- 03:01, 28 September 2015 (diff | hist) . . (+1,252) . . Lights (Metroid Prime)
- 14:05, 22 September 2015 (diff | hist) . . (+32) . . N RST0 (Redirected page to RST0 (File Format)) (current)
- 14:04, 22 September 2015 (diff | hist) . . (+37) . . m Donkey Kong Country Returns 3D
- 14:04, 22 September 2015 (diff | hist) . . (+141) . . m RST0 (File Format) (adding RSTExtract link)
- 16:18, 14 September 2015 (diff | hist) . . (+58) . . m TREE (File Format) (→Header) (current)
- 16:11, 14 September 2015 (diff | hist) . . (+115) . . m TREE (File Format) (→SCND (Category))
- 16:10, 14 September 2015 (diff | hist) . . (-1) . . m TREE (File Format) (→Script Objects)
- 16:07, 14 September 2015 (diff | hist) . . (0) . . m TREE (File Format)
- 16:05, 14 September 2015 (diff | hist) . . (+4,582) . . N TREE (File Format) (Created page with "The '''TREE format''' is used to set up the pause menu hierarchy in ''Metroid Prime 2: Echoes''. It's found in 95b61279.DUMB in LogBook.pak. The format name comes from the...")
- 23:58, 13 September 2015 (diff | hist) . . (0) . . N Category:Donkey Kong Country Returns 3D (Created blank page) (current)
- 14:52, 13 September 2015 (diff | hist) . . (+194) . . Donkey Kong Country: Tropical Freeze (table)
- 14:49, 13 September 2015 (diff | hist) . . (+248) . . Metroid Prime 2: Echoes (table)
- 14:41, 13 September 2015 (diff | hist) . . (+36) . . Retro Modding Wiki
- 13:08, 13 September 2015 (diff | hist) . . (+235) . . Talk:Donkey Kong Country Returns 3D (current)
- 13:06, 13 September 2015 (diff | hist) . . (+1,401) . . N Talk:Donkey Kong Country Returns 3D (Created page with "== Format list == Does anyone have any input as to how we should list/document the formats that the game uses? The problem is that the game has filenames, which means that ev...")
- 12:56, 13 September 2015 (diff | hist) . . (+432) . . N Donkey Kong Country Returns 3D (Created page with "'''''Donkey Kong Country Returns 3D''''' is a port of ''Donkey Kong Country Returns'' to the Nintendo 3DS. The port was done by Monster Games, rather than by Retro, and mo...")
- 11:08, 11 September 2015 (diff | hist) . . (+223) . . Metroid Prime (→Formats: changing from a list to a table)
- 21:13, 9 September 2015 (diff | hist) . . (+8,177) . . N RST0 (File Format) (Created page with "The '''RST0 format''' is an archive format found in ''Donkey Kong Country Returns 3D''. It appears under a few different file extensions: '''.lvl''', '''.res''', and '''.t...")
- 17:05, 14 August 2015 (diff | hist) . . (+589) . . Talk:ANCS (File Format) (current)
- 18:25, 12 August 2015 (diff | hist) . . (-10) . . Materials (Metroid Prime 3) (→PASS: changing pass names to be a little more accurate)
- 17:30, 7 August 2015 (diff | hist) . . (0) . . m FONT (File Format) (→Version 4 (Metroid Prime PAL/Trilogy): consistency)
- 12:56, 1 August 2015 (diff | hist) . . (+1,028) . . N Dock (Metroid Prime) (Wanted to try making a wiki page for a script object to see how it could look...)
- 08:34, 29 July 2015 (diff | hist) . . (+22,898) . . N List of Script Objects (Metroid Prime 3) (Created page with "This is a list of script objects in Metroid Prime 3: Corruption. __TOC__ == List of script objects == {| class="wikitable" ! ID ! Name ! Notes |- | <code>AITP</code> | AI...") (current)
- 09:11, 28 July 2015 (diff | hist) . . (+48) . . m Materials (Metroid Prime 3) (→INT)
- 09:20, 25 July 2015 (diff | hist) . . (+1) . . m ANCS (File Format) (ok, Animation seems to be correct actually)
- 12:33, 24 July 2015 (diff | hist) . . (-1) . . m ANCS (File Format) (Guessing the term is "animated" rather than "animation")
- 12:30, 24 July 2015 (diff | hist) . . (+12) . . m ANCS (File Format) (→Footer)
- 12:29, 24 July 2015 (diff | hist) . . (+20) . . ANCS (File Format) (→Footer: I'm removing these "actionID" labels because I've never heard this term before and the page does not explain anywhere what that means.)
- 12:19, 24 July 2015 (diff | hist) . . (+890) . . N CHAR (Metroid Prime 3) (Created page with "The '''CHAR format''' defines animated characters; it's the successor to the ANCS format from Prime 1 and 2, and the format is extremely similar. {{res...")
- 19:21, 23 July 2015 (diff | hist) . . (-6) . . SCAN (Metroid Prime 2) (→Properties (Echoes))
- 16:38, 22 July 2015 (diff | hist) . . (+108) . . SCAN (Metroid Prime 2) (→Format)
- 12:20, 22 July 2015 (diff | hist) . . (+11) . . SCAN (Metroid Prime 2) (→Properties (Echoes))
- 10:51, 22 July 2015 (diff | hist) . . (-1) . . m SCAN (Metroid Prime)
- 10:51, 22 July 2015 (diff | hist) . . (-40) . . m SCAN (Metroid Prime) (I don't really think having references to resources is one of the defining features of the format)
- 10:50, 22 July 2015 (diff | hist) . . (+156) . . SCAN (File Format) (current)
- 10:33, 22 July 2015 (diff | hist) . . (+2,225) . . SCAN (Metroid Prime 2)
- 19:23, 21 July 2015 (diff | hist) . . (0) . . m Retro Modding Wiki:About (→History: lol) (current)
- 20:48, 20 July 2015 (diff | hist) . . (+3,173) . . N Scriptable Layers (Metroid Prime) (Created page with "''This article is for the scriptable layers format from Metroid Prime. See Scriptable Layers (File Format) for other revisions of this format.'' '''Scriptable layers''' a...") (current)
- 19:21, 20 July 2015 (diff | hist) . . (+1) . . m Scriptable Layers (File Format) (current)
- 18:59, 20 July 2015 (diff | hist) . . (+29) . . m List of Script Objects (Metroid Prime 2) (→List of script objects) (current)
- 18:56, 20 July 2015 (diff | hist) . . (+25) . . m List of Script Objects (Metroid Prime 2) (→List of script objects)
- 18:56, 20 July 2015 (diff | hist) . . (+20,018) . . N List of Script Objects (Metroid Prime 2) (Created page with "This is a list of script objects in Metroid Prime 2: Echoes. __TOC__ == List of script objects == {| class="wikitable" ! ID ! Name ! Notes |- | <code>ACTR</code> | Actor...")
- 17:44, 20 July 2015 (diff | hist) . . (+13,363) . . N List of Script Objects (Metroid Prime) (Not sure whether states/messages belong here, but this seemed like the best fit so I stuck em here for now. We can move them if need be.)
- 16:16, 20 July 2015 (diff | hist) . . (+88) . . m Scriptable Layers (File Format)
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