User contributions
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- 00:27, 30 April 2016 (diff | hist) . . (0) . . m CINF (File Format)
- 00:27, 30 April 2016 (diff | hist) . . (+473) . . CINF (File Format)
- 01:30, 28 April 2016 (diff | hist) . . (+2,458) . . ANIM (Metroid Prime) (merging wiki pages for MP1/2 ANIM. Did format 0, will do format 2 later)
- 12:06, 9 April 2016 (diff | hist) . . (+118) . . Geometry (Metroid Prime) (→Surface)
- 11:17, 9 April 2016 (diff | hist) . . (-1) . . m Geometry (Metroid Prime) (→Vertex Color)
- 11:16, 9 April 2016 (diff | hist) . . (-7) . . m Geometry (Metroid Prime) (→Normals)
- 11:14, 9 April 2016 (diff | hist) . . (+28) . . CMDL (Metroid Prime) (→Flags)
- 14:45, 8 April 2016 (diff | hist) . . (+38) . . m ANIM (Metroid Prime) (→Layout)
- 14:43, 8 April 2016 (diff | hist) . . (0) . . m ANIM (Metroid Prime) (→Quaternion Array Format (Uncompressed))
- 07:42, 8 April 2016 (diff | hist) . . (+51) . . m ANIM (Metroid Prime) (→Bone Channel Descriptor)
- 07:27, 8 April 2016 (diff | hist) . . (+1,001) . . ANIM (Metroid Prime) (Reformatting page for consistency with the rest of the wiki + adding some info, renaming some parameters, etc)
- 05:32, 6 April 2016 (diff | hist) . . (+249) . . CINF (File Format)
- 03:28, 25 March 2016 (diff | hist) . . (+7) . . User:Aruki/Object Page
- 03:25, 25 March 2016 (diff | hist) . . (+35) . . User:Aruki/Object Page (→Script Object)
- 03:24, 25 March 2016 (diff | hist) . . (+1,580) . . N User:Aruki/Object Page (Created page with "== Script Object == '''ControllerAction''' is a script object in ''Metroid Prime 2: Echoes''. It detects button input from the controller and is able to send messages whe...")
- 06:19, 1 March 2016 (diff | hist) . . (0) . . m FONT (File Format) (→Glyphs)
- 06:19, 1 March 2016 (diff | hist) . . (-18) . . FONT (File Format) (→Glyphs)
- 02:54, 21 February 2016 (diff | hist) . . (0) . . m MREA (Metroid Prime 2) (→Compressed Blocks)
- 02:54, 21 February 2016 (diff | hist) . . (+58) . . MREA (Metroid Prime 2) (→Compressed Blocks)
- 02:53, 21 February 2016 (diff | hist) . . (-23) . . MREA (Metroid Prime 2) (→Compressed Blocks)
- 02:51, 21 February 2016 (diff | hist) . . (+488) . . MREA (Metroid Prime 2) (→Compressed Blocks)
- 00:31, 21 February 2016 (diff | hist) . . (-5) . . m MREA (Metroid Prime 2) (→Header)
- 00:22, 21 February 2016 (diff | hist) . . (-1) . . m MREA (Metroid Prime 2) (→Header)
- 00:20, 21 February 2016 (diff | hist) . . (0) . . m MREA (Metroid Prime) (→Geometry)
- 00:20, 21 February 2016 (diff | hist) . . (-2) . . m MREA (Metroid Prime) (→Geometry)
- 00:57, 18 February 2016 (diff | hist) . . (+66) . . m Materials (Metroid Prime 3) (→Subsections) (current)
- 00:53, 18 February 2016 (diff | hist) . . (+255) . . m Materials (Metroid Prime 3) (→Flags)
- 18:31, 31 January 2016 (diff | hist) . . (0) . . m List of Script Objects (Metroid Prime) (→List of script objects) (current)
- 01:41, 15 January 2016 (diff | hist) . . (+5) . . MREA (Metroid Prime 3) (→Mesh Info)
- 01:40, 15 January 2016 (diff | hist) . . (-71) . . EGMC (File Format)
- 01:39, 15 January 2016 (diff | hist) . . (+644) . . MREA (Metroid Prime 3) (→Mesh Headers)
- 21:24, 14 January 2016 (diff | hist) . . (+43) . . Materials (Metroid Prime 3) (→PASS)
- 21:23, 14 January 2016 (diff | hist) . . (0) . . m UV Animations
- 21:22, 14 January 2016 (diff | hist) . . (+1,470) . . Materials (Metroid Prime 3) (→Material Format)
- 21:21, 14 January 2016 (diff | hist) . . (+87) . . Materials (Metroid Prime) (→Vertex Attribute Flags)
- 21:19, 14 January 2016 (diff | hist) . . (+126) . . Materials (Metroid Prime 3) (→Material Set Format)
- 21:18, 14 January 2016 (diff | hist) . . (-4,643) . . Materials (Metroid Prime) (→UV Animations)
- 21:07, 14 January 2016 (diff | hist) . . (-44) . . CMDL (Donkey Kong Country Returns) (→Materials)
- 21:05, 14 January 2016 (diff | hist) . . (+51) . . CMDL (Metroid Prime) (→Materials)
- 14:25, 13 January 2016 (diff | hist) . . (+13) . . Metroid Prime 2: Echoes (→Formats)
- 14:23, 13 January 2016 (diff | hist) . . (+1,017) . . N EGMC (File Format) (Created page with "The '''EGMC''' file format is in Metroid Prime 2 and 3. Its extension stands for '''''E'''ditor Object to Static '''G'''eometry '''M'''ap '''C'''ooked''. It's a simplistic for...")
- 04:15, 4 January 2016 (diff | hist) . . (+1) . . m TXTR (Metroid Prime) (→Image Formats)
- 00:18, 31 December 2015 (diff | hist) . . (0) . . m SCAN (Metroid Prime 2) (→ScanInfoSecondaryModel) (current)
- 00:17, 31 December 2015 (diff | hist) . . (-20) . . m SCAN (Metroid Prime 2) (→ScanInfoSecondaryModel)
- 00:10, 31 December 2015 (diff | hist) . . (+271) . . m SCAN (Metroid Prime 2) (renaming Attachment to the name that Retro actually used)
- 05:56, 24 December 2015 (diff | hist) . . (+20) . . TXTR (Tropical Freeze) (→Image Formats)
- 05:52, 24 December 2015 (diff | hist) . . (+102) . . TXTR (Tropical Freeze) (adding some info that RandomTalkingBush figured out - just wanting to get the info up, we can clean it up later when we understand more of it)
- 19:31, 23 December 2015 (diff | hist) . . (-25) . . TXTR (Metroid Prime)
- 19:30, 23 December 2015 (diff | hist) . . (+635) . . m TXTR (File Format) (current)
- 19:26, 23 December 2015 (diff | hist) . . (+15) . . m TXTR (Tropical Freeze) (→Format)
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