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- 00:00, 3 March 2017 (diff | hist) . . (+2,587) . . N Meta-Animation (Created page with "Meta-animations are animations that describe how other animations play. They can be found in the ANCS, CHAR, and SAND (File For...")
- 23:49, 2 March 2017 (diff | hist) . . (-615) . . Animation Events (File Format)
- 23:48, 2 March 2017 (diff | hist) . . (-485) . . ANIM (Metroid Prime) (→Quaternion Array Format (Uncompressed)) (current)
- 23:47, 2 March 2017 (diff | hist) . . (+742) . . N Char Anim Time (Created page with "'''Char Anim Time''' is a small structure that appears in many animation-related file formats. == Format == {| class="wikitable" ! Offset ! Type ! Name ! Notes |- | 0x0 | fl...") (current)
- 23:05, 2 March 2017 (diff | hist) . . (-5) . . m PAS Database (→Format)
- 23:04, 2 March 2017 (diff | hist) . . (+2,514) . . N PAS Database (Created page with "The '''Parameterized Animation State Database''' is an animation-related thing that appears in every Retro game. It can be found in the ANCS format in M...")
- 23:13, 18 February 2017 (diff | hist) . . (+1,805) . . N CAUD (File Format) (Created page with "The '''CAUD format''' stores sound effect macros. It references one or more audio samples and controls how they play in-game. It's essentially a replace...") (current)
- 23:00, 18 February 2017 (diff | hist) . . (+32) . . N CAUD (Redirected page to CAUD (File Format)) (current)
- 17:13, 18 February 2017 (diff | hist) . . (+47) . . Donkey Kong Country Returns (→Builds)
- 13:15, 17 February 2017 (diff | hist) . . (+38) . . REL (File Format) (→Relocation Table) (current)
- 21:26, 14 February 2017 (diff | hist) . . (+2) . . Donkey Kong Country Returns (→Builds)
- 21:14, 14 February 2017 (diff | hist) . . (+25) . . Donkey Kong Country Returns
- 14:05, 29 January 2017 (diff | hist) . . (+94) . . MAPA (File Format) (→Header)
- 14:03, 30 December 2016 (diff | hist) . . (0) . . Area Collision (File Format) (→Format) (current)
- 04:32, 30 December 2016 (diff | hist) . . (+13) . . m Area Collision (File Format) (→Format)
- 17:49, 29 December 2016 (diff | hist) . . (-9) . . MREA (Metroid Prime 3) (→Collision)
- 17:49, 29 December 2016 (diff | hist) . . (+92) . . MREA (Metroid Prime 2) (current)
- 17:46, 29 December 2016 (diff | hist) . . (-4) . . MREA (Metroid Prime) (→Collision)
- 17:43, 29 December 2016 (diff | hist) . . (+4) . . Donkey Kong Country: Tropical Freeze
- 17:43, 29 December 2016 (diff | hist) . . (+2) . . Donkey Kong Country Returns
- 17:43, 29 December 2016 (diff | hist) . . (+2) . . Metroid Prime 3: Corruption
- 17:42, 29 December 2016 (diff | hist) . . (+2) . . Metroid Prime 2: Echoes (current)
- 17:42, 29 December 2016 (diff | hist) . . (+2) . . Metroid Prime
- 17:41, 29 December 2016 (diff | hist) . . (+4) . . Area Collision (File Format)
- 17:40, 29 December 2016 (diff | hist) . . (0) . . DCLN (Metroid Prime) (→Collision Mesh)
- 17:40, 29 December 2016 (diff | hist) . . (+108) . . DCLN (Metroid Prime)
- 17:39, 29 December 2016 (diff | hist) . . (+2,356) . . N DCLN (Metroid Prime) (Created page with "''This article is for the DCLN format from the Metroid Prime series and Donkey Kong Country Returns. See DCLN (File Format) for other revisions of this format.'' The '''D...")
- 17:28, 29 December 2016 (diff | hist) . . (+328) . . N DCLN (File Format) (Created page with "The '''DCLN format''' stores dynamic collision data. There are two major revisions of the DCLN format: * DCLN (Metroid Prime) - Used in the Metroid Prime series and Donke...") (current)
- 17:06, 29 December 2016 (diff | hist) . . (+4,501) . . N Area Collision (File Format) (Created page with "The format for '''area collision''' stores the collision geometry for levels, and can be found in the MREA format. Most of it is shared with the DCLN...")
- 02:53, 29 December 2016 (diff | hist) . . (+24) . . Collision Index Data (File Format) (→Format) (current)
- 02:52, 29 December 2016 (diff | hist) . . (+19,309) . . N Collision Index Data (File Format) (Created page with "The '''collision index data''' structure defines collision geometry and materials. It can be found in the MREA format as well as the DCLN (File Format...")
- 20:12, 20 December 2016 (diff | hist) . . (0) . . m Metroid Prime (→Builds)
- 19:38, 20 December 2016 (diff | hist) . . (+57) . . Metroid Prime (→Builds)
- 23:15, 15 December 2016 (diff | hist) . . (+5) . . m Metroid Prime (→Builds)
- 23:08, 15 December 2016 (diff | hist) . . (+54) . . Metroid Prime (→Builds)
- 02:23, 14 December 2016 (diff | hist) . . (0) . . m Metroid Prime (→Builds)
- 04:18, 13 December 2016 (diff | hist) . . (+1) . . User:Aruki/Sandbox (current)
- 11:54, 12 December 2016 (diff | hist) . . (-6) . . Metroid Prime
- 04:48, 12 December 2016 (diff | hist) . . (+5) . . Metroid Prime 3: Corruption (→Builds)
- 04:48, 12 December 2016 (diff | hist) . . (+41) . . Metroid Prime 3: Corruption
- 04:25, 12 December 2016 (diff | hist) . . (-3) . . Metroid Prime (→Builds)
- 04:25, 12 December 2016 (diff | hist) . . (+60) . . Metroid Prime 3: Corruption (→Builds)
- 04:24, 12 December 2016 (diff | hist) . . (+65) . . Metroid Prime 2: Echoes
- 04:24, 12 December 2016 (diff | hist) . . (+65) . . Metroid Prime
- 04:17, 12 December 2016 (diff | hist) . . (+93) . . Metroid Prime
- 03:50, 12 December 2016 (diff | hist) . . (+87) . . Metroid Prime 2: Echoes
- 01:34, 12 December 2016 (diff | hist) . . (+46) . . Metroid Prime
- 01:17, 12 December 2016 (diff | hist) . . (+46) . . Metroid Prime 2: Echoes
- 00:25, 12 December 2016 (diff | hist) . . (+5) . . Metroid Prime
- 00:25, 12 December 2016 (diff | hist) . . (+68) . . Metroid Prime 2: Echoes
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