List of Script Objects (Metroid Prime 3)
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Revision as of 08:34, 29 July 2015 by Aruki (Talk | contribs) (Created page with "This is a list of script objects in Metroid Prime 3: Corruption. __TOC__ == List of script objects == {| class="wikitable" ! ID ! Name ! Notes |- | <code>AITP</code> | AI...")
This is a list of script objects in Metroid Prime 3: Corruption.
List of script objects
List of states
ID | Name |
---|---|
!ZER
|
NonZero |
ACQU
|
Acquired |
ACTV
|
Active |
AIS1
|
AILogicState1 |
AIS2
|
AILogicState2 |
AIS3
|
AILogicState3 |
ANMO
|
AnimOver |
ANMS
|
AnimStart |
APRC
|
Approach |
ARRV
|
Arrived |
ATCL
|
AttachedCollisionObject |
ATOB
|
AttachedAnimatedObject |
ATPA
|
Unknown |
ATTK
|
Attack |
BEZR
|
Unknown |
BIDG
|
BallIceXDamage |
BSCN
|
BeginScan |
BSPL
|
Unknown |
BXDG
|
BallXDamage |
CINT
|
Unknown |
CLOS
|
Closed |
CONN
|
Connect |
CPTH
|
CameraPath |
CROM
|
Unknown |
CTGT
|
CameraTarget |
CTIM
|
CameraTime |
DAMG
|
Damage |
DBMB
|
Unknown |
DEAD
|
Dead |
DGNR
|
DeGenerate |
DOWN
|
Down |
DRKX
|
DarkXDamage |
ENTR
|
Entered |
ESCN
|
EndScan |
EXIT
|
Exited |
FOOT
|
Footstep |
FOVP
|
Unknown |
FREZ
|
Freeze |
GRN0
|
Unknown |
GRN1
|
Unknown |
GRNT
|
Unknown |
IBND
|
InheritBounds |
ICTV
|
Inactive |
IDMG
|
IceXDamage |
INSD
|
Inside |
IS00
|
InternalState0 |
IS01
|
InternalState1 |
IS02
|
InternalState2 |
IS03
|
InternalState3 |
IS04
|
InternalState4 |
IS05
|
InternalState5 |
IS06
|
InternalState6 |
IS07
|
InternalState7 |
IS08
|
InternalState8 |
IS09
|
InternalState9 |
IS10
|
InternalState10 |
IS11
|
InternalState11 |
IS12
|
InternalState12 |
IS13
|
InternalState13 |
IS14
|
InternalState14 |
IS15
|
InternalState15 |
IS16
|
InternalState16 |
IS17
|
InternalState17 |
IS18
|
InternalState18 |
IS19
|
InternalState19 |
IS20
|
InternalState20 |
IS21
|
InternalState21 |
IS22
|
InternalState22 |
IS23
|
InternalState23 |
IS24
|
InternalState24 |
IS25
|
InternalState25 |
IS26
|
InternalState26 |
IS27
|
InternalState27 |
IS28
|
InternalState28 |
IS29
|
InternalState29 |
IS30
|
InternalState30 |
IS31
|
InternalState31 |
IS32
|
InternalState32 |
IS33
|
InternalState33 |
IS34
|
InternalState34 |
IS35
|
InternalState35 |
IS36
|
InternalState36 |
IS37
|
InternalState37 |
IS38
|
InternalState38 |
IS39
|
InternalState39 |
IS40
|
InternalState40 |
IS41
|
InternalState41 |
IS44
|
InternalState44 |
IS45
|
InternalState45 |
IS46
|
InternalState46 |
IS47
|
InternalState47 |
IS48
|
InternalState48 |
LDWA
|
DrawAfter |
LDWB
|
DrawBefore |
LEFT
|
Left |
LINR
|
Unknown |
LOCK
|
Locked |
LTKA
|
ThinkAfter |
LTKB
|
ThinkBefore |
MAXR
|
MaxReached |
MDFY
|
Modify |
MOTP
|
Unknown |
MOTS
|
Unknown |
NEXT
|
Unknown |
OPEN
|
Open |
ORBO
|
Unknown |
PLAY
|
Play |
PLRP
|
Unknown |
PRSA
|
PressA |
PRSB
|
PressB |
PRST
|
PressStart |
PRSX
|
PressX |
PRSY
|
PressY |
PRSZ
|
PressZ |
PTRL
|
Patrol |
RATL
|
DeathRattle |
RDUE
|
SpawnResidue |
REFD
|
ReflectedDamage |
RESD
|
ResistedDamage |
RGHT
|
Right |
RTRT
|
Retreat |
SCND
|
ScanDone |
SCNS
|
ScanSource |
SQNC
|
Sequence |
UFRZ
|
UnFreeze |
UP
|
Up |
XDMG
|
XDamage |
XINB
|
InBack |
XINF
|
InFront |
ZERO
|
Zero |
List of messages
ID | Name |
---|---|
ACTN
|
Action |
ACTV
|
Activate |
ALRT
|
Alert |
ARRV
|
Unknown |
ATCH
|
Attach |
ATCI
|
AttachInstance |
CLOS
|
Close |
CORG
|
ClearOriginator |
DCTV
|
Deactivate |
DECR
|
Decrement |
DOWN
|
Down |
ESCP
|
Escape |
FADI
|
FadeIn |
FADO
|
FadeOut |
FOLW
|
Follow |
IM00
|
InternalMessage0 |
IM01
|
InternalMessage1 |
IM02
|
InternalMessage2 |
IM03
|
InternalMessage3 |
IM04
|
InternalMessage4 |
IM05
|
InternalMessage5 |
IM06
|
InternalMessage6 |
IM07
|
InternalMessage7 |
IM08
|
InternalMessage8 |
IM09
|
InternalMessage9 |
IM10
|
InternalMessage10 |
IM11
|
InternalMessage11 |
IM12
|
InternalMessage12 |
IM13
|
InternalMessage13 |
IM14
|
InternalMessage14 |
IM15
|
InternalMessage15 |
IM16
|
InternalMessage16 |
IM17
|
InternalMessage17 |
IM18
|
InternalMessage18 |
IM19
|
InternalMessage19 |
IM20
|
InternalMessage20 |
IM21
|
InternalMessage21 |
IM22
|
InternalMessage22 |
IM23
|
InternalMessage23 |
IM24
|
InternalMessage24 |
IM25
|
InternalMessage25 |
IM26
|
InternalMessage26 |
IM27
|
InternalMessage27 |
IM28
|
InternalMessage28 |
IM42
|
InternalMessage42 |
IM43
|
InternalMessage43 |
INCR
|
Increment |
KILL
|
Kill |
LEFT
|
Left |
LOAD
|
Load |
LOCK
|
Lock |
NEXT
|
Next |
NONE
|
None |
OFF
|
Off |
ON
|
On |
OPEN
|
Open |
PLAY
|
Play |
RGHT
|
Right |
RMOV
|
Unknown |
RSAN
|
Unknown |
RSET
|
Reset |
RSTP
|
Unknown |
RSTS
|
ResetAndStart |
SALL
|
StopAllSounds |
SALP
|
StopAllLoopedSounds |
SMAX
|
SetToMax |
SORG
|
SetOriginator |
STOP
|
Stop |
STPR
|
StopAndReset |
STRT
|
Start |
TCTV
|
ToggleActive |
TOPN
|
ToggleOpen |
ULCK
|
Unlock |
ULOD
|
Unload |
UP
|
Up |
XALD
|
AreaLoaded |
XAOV
|
AcidOnVisor |
XAUD
|
AIUpdateDisabled |
XAUL
|
AreaUnloading |
XCLR
|
Clear |
XCRT
|
Create |
XDEL
|
Delete |
XDMG
|
Unknown |
XENF
|
EnteredFluid |
XENT
|
Unknown |
XEPZ
|
EnteredPhazonPool |
XEXF
|
ExitedFluid |
XFAL
|
Falling |
XHIT
|
HitObject |
XINF
|
InsideFluid |
XINS
|
InShrubbery |
XIPZ
|
InsidePhazonPool |
XLAU
|
Launching |
XLND
|
Landed |
XLSG
|
LandedOnStaticGround |
XOFF
|
OffGround |
XOND
|
OnDirt |
XONI
|
OnIce |
XONO
|
OnOrganic |
XONP
|
OnPlatform |
XRDG
|
Unknown |
XWLD
|
WorldLoaded |
XXDG
|
Unknown |
XXPZ
|
ExitedPhazonPool |
ZERO
|
SetToZero |