Metroid Prime
From Retro Modding Wiki
Revision as of 11:08, 11 September 2015 by Aruki (Talk | contribs) (→Formats: changing from a list to a table)
Metroid Prime is the first game made by Retro Studios. What are you doing here if you don't know what this game is?
Contents
Formats
Format | Contents |
---|---|
AFSM | AI finite state machines |
AGSC | Sound effect groups |
ANCS | Animation/character sets |
ANIM | Animations |
ATBL | Audio lookup table |
CINF | Skeletons |
CMDL | Models |
CRSC | Collision response data |
CSKR | Skin bindings |
CSNG | MIDI data |
CTWK | Tweak data |
DCLN | Collision OBB tree groups |
DGRP | Dependency groups |
DPSC | Decal data |
DSP | Music |
DUMB | Raw binary data |
ELSC | Electricity particles |
EVNT | Animation event data |
FONT | Fonts |
FRME | GUI frames |
HINT | Hint system hints |
MAPA | Area maps |
MAPW | World maps |
MAPU | Universe map |
MLVL | Worlds |
MREA | Areas (room geometry, collision, objects, lights, etc) |
PAK | Packfile |
PART | Particles |
PATH | AI navigation mesh |
SAVW | World save info |
SCAN | Scannable object info |
STRG | String tables |
SWHC | Swoosh particles |
THP | Videos |
TXTR | Textures |
WPSC | Weapon projectile data |