Metroid Prime
From Retro Modding Wiki
Metroid Prime is the first game developed by Retro Studios.
Builds
Build | Date/Time | Version |
---|---|---|
Unknown | Jul 24 2002 14:11:18 | Multi-Game Demo Disc |
v1.028 | 10/29/2002 2:21:25 | GameCube 0-00 NTSC (Original Release) |
v1.110 | 2/4/2003 22:16:07 | GameCube PAL |
v1.111 | 3/10/2003 17:56:21 | GameCube 0-02 NTSC (Player's Choice) |
v3.593 | 2008/08/21 17:09 | Metroid Prime: Trilogy |
Formats
Format | Contents |
---|---|
AFSM | AI Finite State Machine |
AGSC | Audio Group Set |
ANCS | Animation/Character Set |
ANIM | Animation |
ATBL | Audio Lookup Table |
CINF | Skeleton |
CMDL | Model |
CRSC | Collision Response Particle System |
CSKR | Skin Rules |
CSNG | MusyX MIDI File |
CTWK | Tweaks |
DCLN | Dynamic Collision |
DGRP | Dependency Group |
DPSC | Decal Particle System |
DSP | Music |
DUMB | Binary Data |
ELSC | Electric Particle System |
EVNT | Animation Event Data |
FONT | Font |
FRME | GUI Frame |
HINT | Hint System |
MAPA | Area Map |
MAPU | Universe Map |
MAPW | World Map |
MLVL | World |
MREA | Area |
PAK | Package |
PART | Particle System |
PATH | Pathfinding |
REL | Relocatable Module |
SAVW | World Save Info |
SCAN | Scannable Object Info |
STRG | String Table |
SWHC | Swoosh Particle System |
THP | Video |
TXTR | Texture |
WPSC | Weapon Particle System |