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WAVE BEAM BEFORE SPACE JUMP
(Thanks: Amasawa, DEVILBIT)
Required: |
Triple Bomb Jump |
Using some well-timed bomb jumping techniques, the wave beam can be
acquired before getting the space jump powerup. This is not a time-saving
trick unless you excel at bomb jumping, but it is a good way to
sharpen your bomb jumping skills.
At the Phendrana Shorelines, there are 2 methods that can be used to access
the Chozo Ice Temple. Here they are:
Method 1: Jump out to the iceberg beneath the low
floating platform near the Chozo Ice Temple cliff. Using a well-executed
triple bomb jump morph, propel Samus up to the floating
platform, where it's a short jump away from the cliff.
Method 2: If you're having trouble making the tbjm onto the
floating platform, you can use a slightly slowed-down version of the
triple bomb jump morph technique to reach the Chozo Ice Temple cliff
from the ground that's on the left side of it as you're facing the
Temple. Double bomb jump out of the shallow water on its left side to
reach that spot, and then face diagonally into the corner that the
left side of the Chozo Ice Temple cliff makes with the back wall.
Morph into a ball and adjust your camera angle as best you can so that
pushing up on the control stick makes Samus roll in place. While
continually pushing upward on the control stick, execute a tbjm to
reach the cliff above. You will notice that pressing into the corner
like this slows Samus' fall through the air somewhat, so adjust your
timing for the bomb jumping accordingly. Note that when Samus falls
to the ground, the morph ball will roll down the slanted ground a
little bit -- this is normal and can be accounted for with some
practice.
Once you reach the cliff, head into the Chozo Ice Temple and take care
of any enemies so you can make the climb uninterrupted. Double bomb
jump onto the block on the right side, then double bomb jump morph
onto the next highest block against the back wall of the room. From
there, aim down at the ground slightly and lock position with the L
trigger, then make a regular jump to the dish by aiming toward the
statue's arm, which is slightly lower than the dish itself and will
allow Samus just enough leeway to make the jump.
From the dish, make a well-executed dbjm to the next block. It may be
helpful to press toward the edge of the dish a little in order to
shorten the distance required to land the jump successfully, instead
of performing the dbjm in the center of the dish where the snow makes
a more level surface. Once you land the jump, follow the block around
as it turns around to the left, and cross the gap to the next block
with a regular jump, again locking position with the L trigger while
looking down slightly so you can leap from the edge as late as you can.
After leaping the gap, double bomb jump up to the next block, turn
left, and double bomb jump up again. Turn left, and dbjm up to the
platform in front of you that the two ice parasites are crawling
around, after introducing them to Samus' arm cannon. Turn to the
right to face the back wall, and use a double bomb jump to reach the
highest ledge that runs along the back of the room. Turning left, you
can see the hallway that leads to the wave beam. Since the ledge
Samus is standing on is high above the floor of the hallway, she can
move to the end of the ledge near the hallway and leap to her goal
easily with a regular jump.
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