Skipping Space Jump: Fungal Hall A
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Notes:
- When you first enter the room, kill all the Hunter Metroids (original NTSC) or all but the one in the middle of the room (PAL).
- Fall down to the bottom of the room and do a DBJ up to the mushroom lowest to you. Now, do a fairly easy HBJ onto the next mushroom. Now look back to where the metroid was that you killed, and pray the he dropped a powerup. If he did, scan dash off of it and to the platform the other Hunter was guarding. Hop up these platforms and freeze the Hunter that is now nearly below you.
- You will need to do this next part fairly quick, so dash off of the grapple point to the platform where you'd usually L Jump. If he defrosts, freeze him again, and use that time to line yourself up with the very edge of the platform, and look back up and use an "R-Dash" to get a fair bit more distance and you should make it to the next platform. It helps to hold backwards during the dash to bend it.
- Alternatively, you can unplug your controller, hold down L, then when the glider is where you need to be to dash off of him, hold on and do an R dash.